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Blood on the Sands Episodic rp event (Rules for Event 2 in first post)


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Blood on the Sands Episodic rp event (Rules for Event 2 in first post)
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Whittledownv
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RE: Blood on the Sands Episodic rp event (Sign up here))(Under Construction)) |
#151
07-14-2014, 01:40 PM
(07-14-2014, 01:37 PM)ExKage Wrote: Yes people can be made accessories to a crime. Not all accessories are punished the same way as the principals. Many hired hands do -not- know what they were being hired for but for the fact that a distraction was being made. For all they knew this was just an attack on the Sultana and not something that would kill people within 24 hours of consumption. They know now... because the entire city is now in chaos. Riots will happen soon. - This is my assumption based on people saying that this is now widespread information ICly?

Appreciated, however considering the scale of the crime, we're talking minimum life in prison.

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RE: Blood on the Sands Episodic rp event (Sign up here))(Under Construction)) |
#152
07-14-2014, 01:42 PM
Should uncollared villains have second thoughts, I could see them starting an anti-villain crusade against Jin'li. I imagine that would give them SOME leverage in not being immediately executed post-event.

I'm sort of with Aya on this, though: This got a lot more serious than I think some of us anticipated. This is upsetting the Status Quo the game provides, and I'm not sure how I feel about that objectively.

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RE: Blood on the Sands Episodic rp event (Sign up here))(Under Construction)) |
#153
07-14-2014, 01:44 PM
(07-14-2014, 01:23 PM)Warren Castille Wrote: The water is tainted, yes, but there was less than an hour passed between it being started and it being discovered. There will be a wave of casualties at the start and it would immediately plateau because of the Flames and Red Wings working on spreading the word. We're not talking genocidal numbers here, but definitely the equivalent of a terror attack.

...man, Atrocity really is the right word for this.
See, my main concern with the water supply poisoning is that there really isn't any way for this to happen.

The poison takes three to nine hours to show effects, and then kills its victims four to twenty hours after that. So the first victims wouldn't start showing up until at least three hours after they drank at the well. Since people were already coming down sick in the refugee camps, the connection to the water might not be made for a while after that. The attack took place in the evening, so I can picture a lot of people getting water for their evening meals before the first people start showing symptoms.
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RE: Blood on the Sands Episodic rp event (Sign up here))(Under Construction)) |
#154
07-14-2014, 01:45 PM
Indeed, which is why Kage's orders for those lower in command than he is to approach with caution but to bring in by any means necessary short of death Jin'li and Osric as well as any of Osric's known affiliates.
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RE: Blood on the Sands Episodic rp event (Sign up here))(Under Construction)) |
#155
07-14-2014, 01:47 PM
In lieu of what Warren said -- why not go for plea bargains? You know, sometimes the people who were involved in horrific events agree to do this or this in exchange for a reduced sentence or whatnot. Give it some leeway, it could just be kowtowing to the [insert police force here] for a certain amount of time.

Most of the time, even with horrific events, leadership of military/police forces are more concerned with taking out the leadership of the people who do horrible things rather than the people at the bottom. Turning around and helping them get leadership would likely go a long way towards keeping those characters out of [insert bad thing here].

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RE: Blood on the Sands Episodic rp event (Sign up here))(Under Construction)) |
#156
07-14-2014, 01:49 PM
(07-14-2014, 01:44 PM)Ckayah Tia Wrote:
(07-14-2014, 01:23 PM)Warren Castille Wrote: The water is tainted, yes, but there was less than an hour passed between it being started and it being discovered. There will be a wave of casualties at the start and it would immediately plateau because of the Flames and Red Wings working on spreading the word. We're not talking genocidal numbers here, but definitely the equivalent of a terror attack.

...man, Atrocity really is the right word for this.
See, my main concern with the water supply poisoning is that there really isn't any way for this to happen.

The poison takes three to nine hours to show effects, and then kills its victims four to twenty hours after that. So the first victims wouldn't start showing up until at least three hours after they drank at the well. Since people were already coming down sick in the refugee camps, the connection to the water might not be made for a while after that. The attack took place in the evening, so I can picture a lot of people getting water for their evening meals before the first people start showing symptoms.

As someone who lives in an area where a lot of people are in dry cabins (ie, no water hookups), you could probably assume that a good amount of people would have already had a supply of water to drink from for the day. Hauling water multiple times in a day is really icky.

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RE: Blood on the Sands Episodic rp event (Sign up here))(Under Construction)) |
#157
07-14-2014, 01:49 PM
(07-14-2014, 01:47 PM)Zhavi Wrote: In lieu of what Warren said -- why not go for plea bargains?  You know, sometimes the people who were involved in horrific events agree to do this or this in exchange for a reduced sentence or whatnot.  Give it some leeway, it could just be kowtowing to the [insert police force here] for a certain amount of time.

Most of the time, even with horrific events, leadership of military/police forces are more concerned with taking out the leadership of the people who do horrible things rather than the people at the bottom.  Turning around and helping them get leadership would likely go a long way towards keeping those characters out of [insert bad thing here].

This is exactly the type of thing I'm hoping to see right now in the aftermath in RP :3
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RE: Blood on the Sands Episodic rp event (Sign up here))(Under Construction)) |
#158
07-14-2014, 01:52 PM
Timeline of events that I can piece together (I was late and wasn't aware of the pre-event fluff):

Weeks leading up to July12: Poison is tested in small camps to assess strength. This was likely not "dump into water supply" but more likely "infect a few bottles or someone's dinner and observe."

July 12: Ceruleum explosive destroys a huge chunk of Ul'dah's outer wall. Enemies attack and are met with force.

July 12, 0-30 minutes post-diversion: Jin'li and possible others skulk around Ul'dah and crack open barrels of poison, dumping them into the water supply.

30~ Minutes post-diversion: Jin'li is approached by a guard and questioned. A story that sounds plausible is given but the barrel is hauled away for investigation.

45~ minutes post-diversion: More barrels are discovered, Jin'li is discovered in the city walls. At this point it isn't known what's been done but the clues are in place to discern the water supply has been tempered with.

60~m post-diversion: Immortal Flames and Red Wings spread word officially to not use any water for any reason. Aya had a head start on them and spread word on the way to the Quicksand, I believe.

The window for people to have been affected is small, but if we're pretending Ul'dah's got the dimensions of a real city and not an MMO one, there's still plenty of room for people to get infected.

It's my personal feelings that the majority of folks would have been hiding out out of fear of the attack and not gargling shower water, but there's always gotta be That Guy so he's probably dead by now.

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RE: Blood on the Sands Episodic rp event (Sign up here))(Under Construction)) |
#159
07-14-2014, 01:52 PM
(07-14-2014, 01:44 PM)C Wrote:
(07-14-2014, 01:23 PM)Warren Castille Wrote: The water is tainted, yes, but there was less than an hour passed between it being started and it being discovered. There will be a wave of casualties at the start and it would immediately plateau because of the Flames and Red Wings working on spreading the word. We're not talking genocidal numbers here, but definitely the equivalent of a terror attack.

...man, Atrocity really is the right word for this.
See, my main concern with the water supply poisoning is that there really isn't any way for this to happen.

-snip-

Again, this comes back to knowledge of events that not everyone is privy to.

What I know from having heard second-hand:


Warren witnessed Jin'li pouring something into the fount outside of the Arrzaneth Ossuary.

Erik, Warren, Alexei, and Saravena caught up with Jin'li just as he was finishing. Of these, the latter two know Jin'li by name and sight and Alexei is familiar with Blue Blood Strand 1. It would not be a stretch for these four individuals to compare notes and realize what the Garlean was up to... especially if they took said notes to Kahn'a, who, of the heroes, has the most personal experience with Epinoch sans Askier himself.

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#160
07-14-2014, 01:53 PM
(07-14-2014, 01:49 PM)ExKage Wrote: This is exactly the type of thing I'm hoping to see right now in the aftermath in RP :3
If a handful were killed, maybe...

With so many supposedly dead, it is not justice that they have to worry about, but armed mobs, vengeful families, and perhaps worse than either, vengeful powerful people.  It will be impossible for any of them to believably return to their lives in Ul'dah. 

These guys didn't just rough up a barmaid.

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#161
07-14-2014, 01:56 PM
For the record Aya warned Momodi shortly after Jin'li was cornered, long before he escaped.  I don't know the exact timing.  I assumed that Momodi would be the one person Aya knew who would know exactly who in Ul'dah to contact. 

Still small potatoes compared to the larger topic at hand Smile

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RE: Blood on the Sands Episodic rp event (Sign up here))(Under Construction)) |
#162
07-14-2014, 01:56 PM
(07-14-2014, 01:53 PM)Aya Wrote:
(07-14-2014, 01:49 PM)ExKage Wrote: This is exactly the type of thing I'm hoping to see right now in the aftermath in RP :3
If a handful were killed, maybe...

With so many supposedly dead, it is not justice that they have to worry about, but armed mobs, vengeful families, and perhaps worse than either, vengeful powerful people.  It will be impossible for any of them to believably return to their lives in Ul'dah. 

These guys didn't just rough up a barmaid.

This assumes that the authorities even release the identities of the principles and accessories to the public.

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#163
07-14-2014, 01:57 PM
(This post was last modified: 07-14-2014, 01:59 PM by Aya.)
(07-14-2014, 01:56 PM)Melkire Wrote: This assumes that the authorities even release the identities of the principles and accessories to the public.
They might not, but Aya will!

Edit: And just my point, if its not obvious, a lot of people know who was collared. Its not just the authorities and a couple of Free Paladin types. That knowledge is probably spreading like wildfire right now, and of course even worse, there are probably rumors of many completely uninvolved people now spreading as well. What better way to shut down an enemy? Its a public panic afterall!

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#164
07-14-2014, 01:58 PM
(07-14-2014, 01:52 PM)Warren Castille Wrote: That Guy

Humor break!

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#165
07-14-2014, 01:59 PM
(07-14-2014, 01:56 PM)Melkire Wrote:
(07-14-2014, 01:53 PM)Aya Wrote:
(07-14-2014, 01:49 PM)ExKage Wrote: This is exactly the type of thing I'm hoping to see right now in the aftermath in RP :3
If a handful were killed, maybe...

With so many supposedly dead, it is not justice that they have to worry about, but armed mobs, vengeful families, and perhaps worse than either, vengeful powerful people.  It will be impossible for any of them to believably return to their lives in Ul'dah. 

These guys didn't just rough up a barmaid.

This assumes that the authorities even release the identities of the principles and accessories to the public.

Out of curiosity, why wouldn't they? I would imagine that they would want every person in the city to know as much as possible so as to make sure that they are spotted and the authorities informed if the baddies were in the city. Names, descriptions, wanted posters, the whole bit as well as offering rewards for capture so merc's could try their hand.

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