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There are some great advice here already. So I am probably going to be just reiterating a lot of it. And! I am rather a new roleplayer when it comes to roleplaying in an MMO setting. I've only just been recently exploring this whole new world of forum RP even!
So that in mind...
Things I consider essential for plotting an arc:
First, you need roleplay partners that you trust and want to collaborate with. This is an absolute must. Because brainstorming by yourself is no fun. Driving the bus by yourself, also not fun! It can be for a time, but then you can burn out or feel like everything is on you.
I have plotted with both reactive and active players, and both are very enjoyable experiences! And you need both really. As Berrod said, one of the most enjoyable moments can be when something you set up takes a life of its own and other players just totally run with it. I've been surprised by those I collaborate with in the past and it is a delight.
Also, I go a little different route than Berrod. I do not plot out an ending. I first ask either myself or those I am plotting with, "what do we want to explore?" And try to plot out something from there. It can be an element of someone's past, exploring someone's dark side, a fall from grace, or a tug-of-war between character's principles... and so on! Start with an central idea of what the arc may be about, then build a plot around it.
I say I don't plot out the end because I find that roleplaying is so dynamic, things really can change in the course of telling a story. People you play with get inspired as the plot goes on and their contributions can totally change the course of something.
Also, Inessa mentioned that there are different types of arcs. You can focus on personal stories (I always think that is a good way to start) to something more group oriented. Although I find that former easily can evolve into the latter, when other characters become involved and invested in the arc. I find that it enriches the story so much more when you have different perspectives with each characters going through their own struggles somehow. So the story isn't really ever about ONE person in the end.
Lastly, (sorry I don't mean to be long-winded)
THIS. Do not be afraid to call attention to your character or plot an arc that explores your character, because everyone deserves the spotlight now and then! We want to know Hornet's story!
You know I love to plot, Hornet! Let me know if I can help in anyway.
So that in mind...
Things I consider essential for plotting an arc:
First, you need roleplay partners that you trust and want to collaborate with. This is an absolute must. Because brainstorming by yourself is no fun. Driving the bus by yourself, also not fun! It can be for a time, but then you can burn out or feel like everything is on you.
I have plotted with both reactive and active players, and both are very enjoyable experiences! And you need both really. As Berrod said, one of the most enjoyable moments can be when something you set up takes a life of its own and other players just totally run with it. I've been surprised by those I collaborate with in the past and it is a delight.
Also, I go a little different route than Berrod. I do not plot out an ending. I first ask either myself or those I am plotting with, "what do we want to explore?" And try to plot out something from there. It can be an element of someone's past, exploring someone's dark side, a fall from grace, or a tug-of-war between character's principles... and so on! Start with an central idea of what the arc may be about, then build a plot around it.
I say I don't plot out the end because I find that roleplaying is so dynamic, things really can change in the course of telling a story. People you play with get inspired as the plot goes on and their contributions can totally change the course of something.
Also, Inessa mentioned that there are different types of arcs. You can focus on personal stories (I always think that is a good way to start) to something more group oriented. Although I find that former easily can evolve into the latter, when other characters become involved and invested in the arc. I find that it enriches the story so much more when you have different perspectives with each characters going through their own struggles somehow. So the story isn't really ever about ONE person in the end.
Lastly, (sorry I don't mean to be long-winded)
Quote:As for special snowflake, it's HER story. Be a little special~ If you're worried that it's getting too big, I'm sure the other people RPing will be able to help accommodate for it, or can help hash it out.
THIS. Do not be afraid to call attention to your character or plot an arc that explores your character, because everyone deserves the spotlight now and then! We want to know Hornet's story!
You know I love to plot, Hornet! Let me know if I can help in anyway.
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