First thing I want to get out of the way is: RP whatever is fun for you. You pay money for this game, you might as well have fun RPing in it. Not everyone may agree with it, but I'm sure you'll find people who are fine with it and will RP with you.
Now that I got that out of the way, my only question is - if you're just trying to find a way to have a white-mage character, why run with the idea of her being in stasis within Amdapor? We know next to nothing about Amdapor, SE hasn't provided us a whole lot of information about the civilisation. You basically have almost no backstory to fall back on for your character other than that she's an amnesiac with White Magic that was found in the Lost City of Amdapor.
She would have no history to really help enrich her story and if you gave her any memories at all that she eventually remembered, they would have to be insanely vague in order to avoid completely making up what Amdapor's culture, society, etc were like (only to run the risk of SE releasing lore in the future that completely contradicts it.)
If you go with the idea that perhaps she was found in the Shroud with no prior memory of anything other than that she was in some kind of stasis bubble with the mysterious ability to wield White Magic - you could open up your character to having any manner of history you like, without any restrictions that being from Amdapor would impose.
Now that I got that out of the way, my only question is - if you're just trying to find a way to have a white-mage character, why run with the idea of her being in stasis within Amdapor? We know next to nothing about Amdapor, SE hasn't provided us a whole lot of information about the civilisation. You basically have almost no backstory to fall back on for your character other than that she's an amnesiac with White Magic that was found in the Lost City of Amdapor.
She would have no history to really help enrich her story and if you gave her any memories at all that she eventually remembered, they would have to be insanely vague in order to avoid completely making up what Amdapor's culture, society, etc were like (only to run the risk of SE releasing lore in the future that completely contradicts it.)
If you go with the idea that perhaps she was found in the Shroud with no prior memory of anything other than that she was in some kind of stasis bubble with the mysterious ability to wield White Magic - you could open up your character to having any manner of history you like, without any restrictions that being from Amdapor would impose.