(10-08-2014, 12:30 PM)Warren Castille Wrote: Maybe it's my fault for being overly serious, but it's impossible for me to consider lalafell on the level of pure physical strength. Halfling fighters exist (as do their strength penalty and AC bonus due to size difference, which reflects exactly what I'm talking about here). Dwarves are short but incredibly stocky and muscular (though I'm open to seeing one where they aren't, but are strong like they are regardless if you've got a source). Gnome warriors are similar to the halfling one: Sure, you can clas into it, but you're preternaturally at a "handicap" because you're trading damage for dodge.
If you wish to rely on how the races are modeled from the perspective of game mechanics, then bear in mind that the Lalafell are represented as being weaker than the other races, with starting Plainsfolk STR at 18 and Dunesfolk at 17. Only the Keepers are as physically weak with a starting STR of 18. For comparison, Highlanders are the strongest of the races at creation with a STR of 23.
This is a fairly slight gap, all told, but it's one that does exist, and one that is being modeled. From a char-op perspective, Lalafells are not the best melee characters. That said, it's a very slight difference, as it is for Halfling and Gnomish fighers in D&D; the early editions give them a -2 to STR where applicable, which can still make them very effective, and later editions simply don't give them a bonus to that particular stat.
So if you wish to rely on game mechanics and starting stats, you're right, they are weaker, but they are still able to be capable fighters. I get the impression that "slightly weaker" would not be a satisfactory conclusion for you.
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