
*unleashes dev posts*
According to this dev post, it's fairly common for a tia to secure new territory for the tribe and, in doing so, become nunh of that territory. That's how you end up with all the various branches. This isn't the same as splitting off into a new tribe, which is quite rare and marks those involved as outcasts.
Since the tribe names are based on creature totems, I agree that it makes sense that at least one branch of each tribe would be in the vicinity of where those creatures typically live. However, since branching is predominantly based on territory acquisition, you can pretty much be from wherever you want.
One of the nice parts about miqo'te lore is how the devs left a lot of grey areas in which RPers can build their stories.
According to this dev post, it's fairly common for a tia to secure new territory for the tribe and, in doing so, become nunh of that territory. That's how you end up with all the various branches. This isn't the same as splitting off into a new tribe, which is quite rare and marks those involved as outcasts.
Since the tribe names are based on creature totems, I agree that it makes sense that at least one branch of each tribe would be in the vicinity of where those creatures typically live. However, since branching is predominantly based on territory acquisition, you can pretty much be from wherever you want.
One of the nice parts about miqo'te lore is how the devs left a lot of grey areas in which RPers can build their stories.
The Freelance Wizard
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))