
(12-25-2014, 04:58 AM)Jazz Egi Wrote:Phew for a second I thought my last post was a little too"This guy is a dick" toned and you'd think I was being a smartass. Glad to see that's not the case(12-25-2014, 03:59 AM)Aaron Wrote:(12-25-2014, 01:42 AM)Jazz Egi Wrote:Or maybe that's why Ala Mhigo is gated and Ul'Dah is the only city to have a big ass wall surrounding it?(12-24-2014, 11:35 PM)Aaron Wrote:(12-24-2014, 08:03 PM)Jazz Egi Wrote: I would surmise that the thickness of horrific monsters is more MMO mechanic than actuality. Â Consider that in the real world apex predators can have solo territory measuring tens or hundreds of miles and often fight eachother for dominance. Â Would a dozen morbols just loaf around in the open like that? Â Probably not unless its some sort of spawning patch like in Aurum Vale. Â On the other hand, a single morbol is more akin to the one in that cinematic than the ones you shovel through in Gridania.Considering that real ants can span -large- areas as a colony just to search for food.
Furthermore, the world is almost certainly far larger than its ingame presence. Â Monsters are likely less common than bandits on the main roads, so commoners are probably more likely to be accosted by their fellow man or beastman.
And Cutters Cry isn't too far from Ul'Dah where one could be sure there's no worry.
The ants would probably be a huge problem regardless. One colony can number in the thousands.
Strange that the ants don't seem to get much quest coverage as the huge danger you would expect them to be. Â Its a miracle there are any refugees alive in Thanalan if they are pound for pound as tough as real ants. Â Maybe they are stupid, or territorial?
Ever think of that? Don't need a quest dedicated to ants to know a colony of ants individually twice the size of a human = threat.
The history behind Cutters Cry adds to this.
I can't naysay you because despite having cleared most of the Coils I've never actually unlocked Cutter's Cry. Â
I like to think that Ul'dah is walled because it's on a big empty flat with no other defenses. Â Gridania is at the heart of a forest protected by powerful elementals and Limsa's walls are in the form of sea gates. Â If the ants wanted Ul'dah they would burrow in from beneath.

And I wouldn't bother unlocking Cutters Cry. I hate that dungeon with a blinding passion.
Ima go run it again now just to solidify my reason to despise that long ass boring place.
I'd rather suffer through Toto Rak.
Kevin Gates - Told Me