
Roleplayers are also not a significant marketshare enough to even warrant such thought.
I'm thinking that Balmung's Legacy Server status also limits the new character creation much more harshly than Gilgamesh, if the population numbers are to be believed.
I wouldn't be surprised if, assuming the Legacy Server status actually does something to the lock, that it also introduced a bug that doesn't clear character creations from the queue, or does it abnormally, making it believe there's more than is actually created.
I'm thinking that Balmung's Legacy Server status also limits the new character creation much more harshly than Gilgamesh, if the population numbers are to be believed.
I wouldn't be surprised if, assuming the Legacy Server status actually does something to the lock, that it also introduced a bug that doesn't clear character creations from the queue, or does it abnormally, making it believe there's more than is actually created.