(02-04-2015, 04:37 PM)Aeylis Bloodbinder Wrote:(02-04-2015, 04:30 PM)Natalie Mcbeef Wrote: This is a game where people can kill a giant robot by punching it to death,Â
FFXIV: the real UFC.
And punching appears to be more effective than the bullets the Maelstrom and Yellow Jackets use.
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Merlwyb is a badass up until the giant robot made of steel shows up. Then she can't do fuck all.Â
Why is this, you ask? Simple. That thing is the boss. YOU have to fight it. So they pull a slight ounce of realism out of their asses and say that flintlock pistols don't work well on heavily armored targets in this universe. Yes, you then proceed to punch it to death, but it works, and suspension of disbelief kicks in, because it's the Boss, and you need to be able to kill it using your current skillset.
In other words, this game is realistic when it needs to be. But the same can be said about just about every other game with fantastic settings or elements. Take the FPS genre, for instance. How do you cure a million gunshots that leave you on the verge of death, seeing blood in your vision?
STAND BEHIND COVER AND TAKE A FEW BREATHS. Pain, pain, go away, come again another day! Poof, the bullets never happened.
Then for some reason your NPC buddy dies to a headshot to cause emotional turmoil. Realistic when it needs to be, just like our game.