
(02-17-2015, 10:07 AM)Melodia Wrote:(02-16-2015, 04:13 AM)Vulture Wrote: [quote pid=147181 dateline=1424045601]I would not normally reply to this but as my wife and son, two of the kindest players in the game, are in fact non-roleplayers, living in Balmung, minding their own business and enjoying the game....I take offense to this. They sell goods on the market, buy items, have a home in Lavender Beds and cause no trouble. Calling them parasites...makes no sense. Why....because they don't rp? Oh well. We all don't rp all the time. I know many here who skillfully crush coil turns and raid and play the MSQ, craft, etc. They aren't roleplaying during those times. I know rp'ers who take breaks. Should they be called parasites simply because they aren't exisitjng soley as roleplayers?
Non-RPers are parasites, I don't mean this as an insult but in the literal sense: Parasitism is a non-mutual symbiotic relationship between species, where one species, the parasite, benefits at the expense of the other, the host.
This sort of rp elitism is just as sickening as raider elitism. Everyone can enjoy the game as they see fit on any server they see fit. And it's a natural balance that swings one way or the other depending on the population. Stop trying to lump people into categories. Social stratification is not wanted or needed.
TL;DR: This clown needs to shut it and stop lumping people into categories. Everyone can co-exist peacefully
The fun fact is that without non-RPers, we would have a much harder time. Quoting myself from the official forums:
Quote:I may pull an odd duck now, but while I have been preaching for an RP server for a long while, I'm starting bit by bit to see that at the very end, a server of -only- roleplayers would struggle to keep going. Roleplaying is an activity that takes high amounts of time and usually gives nothing back in terms of progress of the server's economy or status within the game's advancement overall (meaning, endgame content). A server without non-RPers would probably end up being with an inflated economy, with only few people farming and providing the market with items and materials (because most of people would be busy RPing, and RP takes time), and with very hard times in finding help for difficult content (because most of people would be busy RPing, and RP takes time). Duty Finder can only do so much to help that, and everybody knows the bad reputation DF pugs have in endgame content.
So, while I am mainly a roleplayer and have a sour eye for those who grief RPers and what they do, I don't think I could have a stable server's economy and community without non-roleplayers. I think Balmung is as close as how an official RP server should be in order to be functional.
To be an interesting, intriguing, well-written character, there needs to be something to allow the audience to relate to them. That is what the problem is with who wants their character to be "perfect". Perfect characters will never be strong, and strong characters will never be perfect, because WE (those who read, who watch, who RP) are not perfect.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.