
(02-17-2015, 03:21 PM)Kage Wrote: I only have ideas based on what I've seen the servers/worlds operate. Since we don't know concretely the percentages of the population (who's online, what is online), it's harder to know what truly locks it down. Right now? Concurrent logged in people seems to be the forerunner considering that maintenance has a time when people squeeze through
Personally I still think what determines the server lock is the simultaneous log ins. And if you think about it, that is also explained by the fact that the maintenance has a time when people squeeze through. Nobody logs in when a maintenance is about to begin.
You also notice that post-maintenance server openings for character creator are longer when the servers go back up at hours in which NAs are asleep/at work/at school, while they're shorter if the servers come back during NAs prime log in time (afternoon/evening).
That at least is my main suspicion that makes me think currently online people have little blame in server lock out (they might have it in server congestion, but that is another issue, one that when rised will lock transfers from other servers as well), and as such that the AFK boot feature will have little merit in that field. Personally I think the main blame goes to the Lobby Server which, while it has been updated in 2.1 (with the disappearance of the outrageously big log in queues), clearly is still not good enough for the current mass of logging-in players our server has to endure.
To be an interesting, intriguing, well-written character, there needs to be something to allow the audience to relate to them. That is what the problem is with who wants their character to be "perfect". Perfect characters will never be strong, and strong characters will never be perfect, because WE (those who read, who watch, who RP) are not perfect.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.