
(02-17-2015, 07:39 PM)allgivenover Wrote: I think that has more to do with them not wanting to completely eliminate the ability to play with your friends altogether than it is some scheme to force more money out of people. It's just a way to push new people away from the high population servers, and their desire to do that is more about trying to shore up populations with smaller servers than there being a hard limit on Balmung's capacity (I don't think there is one, since SE seems to handle population limits by zone rather than be server).
Those zones still have to be on servers though. (hopefully split up) ...so I guess a "full" server would be one in which every zone was so full, nobody could move off. ...but I'd have to assume the login server would -never- let it get that bad, because that would be completely stupid.Â
...I think this is also why our zones are aren't massive. Imagine a really large zone. Filled with players EVERYWHERE. ...it would probably crash the less-powerful machines, and cause lag for others.Â
Transfers won't be turned off until we start hitting that critical amount of people logged in. ...but are supposed to be enough deterrent to -suggest- players play elsewhere.
edit: Naunet pointed out a pretty massive typo. I have now fixed it to what I wanted to convey.