I don't think I could be in a guild without a web presence, so web applications don't bother me at all. First thing I do when looking into guilds is check for a site and forums. In-game only would feel too ephemeral to me, not solid, without a place to refer to policies, leave and receive longer messages, etc.
I've been in a few "RP-friendly" guilds in the past that were decent experiences as general social guilds, but I wouldn't tag them for anyone who actually wants to RP, no. They've generally had 2 or 3 RPers who go to the occasional server wide events or post stories on their forums, but that was it. They never organized events themselves or promoted RP in any way.
I don't mind the voicechats, but I only use them for PvE if at all possible. I've pulled off listening without talking before. I'm just not comfortable using them for socializing, so if they were required for that aspect, it'd be a definite no.
Size doesn't bother me. I've been in all sizes. Activity does. Big or small, if there's no one around, it's time to go. I don't mind quiet chats or a lack of greetings. I don't greet or farewell myself. It feels awkward and pushy to me. But if I don't see anyone log in at all for days? No point.
I'm wary of PvE guilds that have high end restrictions. They're not bad, per se, obviously. It means said guild knows what they are and what they want in their members. But it also gives the impression they aren't willing to work on newcomers, and so be it. That's their prerogative, but I'd look elsewhere if I were shopping.
I prefer freeform sorts of RP to structured storylines, so I'd probably be wary of a guild that advertised those, again, not because of inherent badness, but because it's just not my cup of tea. Scheduled events would be a plus, but episodic planned-out plotlines needing certain characters to do certain things, not so much. I prefer instigating single events and letting things flow. Again, if a guild has such a thing, it'd be generally positive, because that guild knows who they are and what they do. They just wouldn't be for me.
I've been in a few "RP-friendly" guilds in the past that were decent experiences as general social guilds, but I wouldn't tag them for anyone who actually wants to RP, no. They've generally had 2 or 3 RPers who go to the occasional server wide events or post stories on their forums, but that was it. They never organized events themselves or promoted RP in any way.
I don't mind the voicechats, but I only use them for PvE if at all possible. I've pulled off listening without talking before. I'm just not comfortable using them for socializing, so if they were required for that aspect, it'd be a definite no.
Size doesn't bother me. I've been in all sizes. Activity does. Big or small, if there's no one around, it's time to go. I don't mind quiet chats or a lack of greetings. I don't greet or farewell myself. It feels awkward and pushy to me. But if I don't see anyone log in at all for days? No point.
I'm wary of PvE guilds that have high end restrictions. They're not bad, per se, obviously. It means said guild knows what they are and what they want in their members. But it also gives the impression they aren't willing to work on newcomers, and so be it. That's their prerogative, but I'd look elsewhere if I were shopping.
I prefer freeform sorts of RP to structured storylines, so I'd probably be wary of a guild that advertised those, again, not because of inherent badness, but because it's just not my cup of tea. Scheduled events would be a plus, but episodic planned-out plotlines needing certain characters to do certain things, not so much. I prefer instigating single events and letting things flow. Again, if a guild has such a thing, it'd be generally positive, because that guild knows who they are and what they do. They just wouldn't be for me.