
(03-17-2015, 10:45 AM)Sounsyy Wrote: It's a pretty interesting conundrum.
Cuz see, before the Calamity, Conjurers weren't primarily a healer. Yes, they had lots of Cure spells, but they had way more elemental spells of varying powers. Things like Flare, Quake, Tornado. Also some really powerful DoTs with some rather violent names: Choke, Drown, etc, which did a DoT + a status effect + weakened the enemy to that elemental type, making the high level magicks like Freeze even more powerful.Â
Meanwhile in Thanalan, Thaumaturges had their Astral and Umbral magic shifting but could also heal, raise, regen, etc using their own life force.
I would really caution against using game mechanics from 1.0 as a lore base. It's far more likely that SE expects us to just retcon in our minds what conjurers and thaumaturges have been and are capable of doing.
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