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Quote:ok, in which case everything in this game is a nod to established trends in the series and should be disregarded.
It is established, in lore, that there are sultanswon (Read: Paladin) who can cast restorative magics, whilst in armour. They are there, a fixture within the game world. Not just a nod. And given the argument is casting magic whilst in armour, or at least that is where I saw this going, then it is established, that there are those that can do it. So to disregard that is folly.
(Also, the only Jobs that can utilise healing magics are SMN, SCH, WHM, BLM and PLD.... so no, not every job would be a healer on the side.)
Also, RDM is relevant to our discussion. You were the one that brought up series staples and tropes. Yet here is a series staple that doesn't follow the established trope, regardless of if it was confirmed for the game or not. It isn't outside of the realm of possibility, especially as it has existed in MMO form before.
That statement in parenthesis reminds me of why I should be careful when using the words "Job" and "Class" in regards to FFXIV. I should have used Class.
In regards to Red Mage, you're right. I focused too much on the fact that they did not exist in FFXIV for a moment, there, to consider they actually were relevant to the topic of trends. Fuck up on my part.
What isn't wrong, is that you can't call Paladin a Mage in Armor. Its healing abilities, from a mechanics standpoint, aren't even inherent to its normal skillset, and if the need to level CNJ to 15 to unlock the Job weren't there, it wouldn't have any to BEGIN WITH. The point of Paladin is wearing heavy armor and wielding a sword and shield, not a wand, killing things with those implements and protecting the rest of the team from harm.
This is not a Battlemage, where, yes, both have access to magic (one more than the other), and both wear heavy armor, but the Battlemage uses magic and sword in equal parts, whereas the Paladin relies almost entirely on the sword and shield.