
(04-09-2015, 09:05 PM)Ramuhnuh Wrote: Everyone in my roster except Nah almost died once, all due to my OOC frustration. I saw them as failed ventures and already had ideas on how to kill em off-screen.
Kurt's probably the biggest. I was absolutely discouraged with him. Here I was being 'oh hey, I wanna rp his growth from 1 to 50.' And even after he got to 50 there wasn't any marked increase in his rp opportunities. He was supposed to die in that off screen WP run, instead I pulled fantasia out of my ass and turned him into Katarina Steel, working that shit into his canon and giving birth to my altitis.
All my characters are expendable, though for Ramona's case if she dies, she just won't be IC anymore. For Kurt, I'll go ahead and turn him into a lala warrior because that's something I've wanted to try out. For Nah, I will cry a lot.
Firstly, thank for everyone for all the replies so far!
I picked this post in particular because I feel as though I've been in a similar boat. My frustration for my character became really overwhelming and I was certain the only solution was to explode him in a blaze of glory. It started well enough, I had ambition to make him really grow as I played the game (not this one) and it just repeatedly failed. I wasn't good with the concept and I couldn't get into it. I ended up bailing on the whole thing and just left him to rot, not quite embracing his death on the off chance I grew more as a person and than wanted to come back to it.
I would never consider my characters invincible. I've allowed a few deaths to happen, but they weren't ever in MMOs. I don't know if it's my unwillingness to relevel them or it's more to do with the fact that I'm attached to them. I think... I think in the right conditions it could happen. It really depends.
I admit that I'm a person that is somewhat of a perfectionist. If I feel my characters are poorly represented by myself then I will do whatever I must to make them fit. Sometimes, this can cause a minor issue with others, but a lot of it is just the old tried and true communication thing.
I wouldn't want to have a perma on this game I don't think. The conditions again, would have to be perfect.