
I think I generally agree with a lot of the sentiment going on here. Since this is an MMO, I feel like killing off your character serves less purpose than it would in say... a long-term DnD game.
Other people you interact with have their own personal stories, and though you probably have some overarching story that binds you, it's not as focused an affair.
So I guess killing off a character mostly makes sense if you need to move on from it in some way; but others will still be persisting.
That said, Lekka is totally the kind of lady who would jump in front of a blade for a friend. Which is why I'm a little careful about initiating any kind of combat RP. Would have to be with only people I trust or she'd just go and get herself severely injured.
Other people you interact with have their own personal stories, and though you probably have some overarching story that binds you, it's not as focused an affair.
So I guess killing off a character mostly makes sense if you need to move on from it in some way; but others will still be persisting.
That said, Lekka is totally the kind of lady who would jump in front of a blade for a friend. Which is why I'm a little careful about initiating any kind of combat RP. Would have to be with only people I trust or she'd just go and get herself severely injured.