
Originally I was going to talk about some example of power, but thinking it over as I type makes me want to say this instead:
It's prolly more important to apply 'power' to your character that can be adjusted and throttled to RP properly. Balance is of course very difficult to work of course, but when I find myself wanting to place things that I know would be somewhat frowned upon without details in my RP, I try to make it's shortcomings readily apparent first.
This comes from me simply over-analyzing everything I do for myself. It has it's detriments but so far I've been mildly successful with putting things into motion by being subtle and not slamming it into the face of my partners. I try not to just list something as an ability or a power, I get specifics and try to string them together so that they make sense and can be understood.
Okay, so I will make an example actually.
Think of shields. It's easy to just have 'a powerful tower shield that can take x amount of blows and repel magic'. But the stuff I think about, is the arm and body the shield is protecting. Can it withstand the force? Magical or otherwise? It's the whole bulletproof vest thing in movies, you know what I'm talking about.
Other things to remember too, in rl we have plenty of feats that are considered impossible that few people in the world can do with ease. Since this is a fantasy (stop laughing) I don't see the problem of letting it happen a little more than usual. So yeah, kick a pillar because you've got five stacks of 'holyfuckimreallyunhappy'. It wouldn't happen just any day, the situation seemed to call for it.
I don't want to play a character that is in a position to fight the things we come across and not be able to actually stand up to it. Seems like a bad idea to me. How can we protect people, much less fight a war without somewhat super human ability?
Just don't go ham with mouth beams or some chit. Ain't nobody got time for that.
It's prolly more important to apply 'power' to your character that can be adjusted and throttled to RP properly. Balance is of course very difficult to work of course, but when I find myself wanting to place things that I know would be somewhat frowned upon without details in my RP, I try to make it's shortcomings readily apparent first.
This comes from me simply over-analyzing everything I do for myself. It has it's detriments but so far I've been mildly successful with putting things into motion by being subtle and not slamming it into the face of my partners. I try not to just list something as an ability or a power, I get specifics and try to string them together so that they make sense and can be understood.
Okay, so I will make an example actually.
Think of shields. It's easy to just have 'a powerful tower shield that can take x amount of blows and repel magic'. But the stuff I think about, is the arm and body the shield is protecting. Can it withstand the force? Magical or otherwise? It's the whole bulletproof vest thing in movies, you know what I'm talking about.
Other things to remember too, in rl we have plenty of feats that are considered impossible that few people in the world can do with ease. Since this is a fantasy (stop laughing) I don't see the problem of letting it happen a little more than usual. So yeah, kick a pillar because you've got five stacks of 'holyfuckimreallyunhappy'. It wouldn't happen just any day, the situation seemed to call for it.
I don't want to play a character that is in a position to fight the things we come across and not be able to actually stand up to it. Seems like a bad idea to me. How can we protect people, much less fight a war without somewhat super human ability?
Just don't go ham with mouth beams or some chit. Ain't nobody got time for that.