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(04-14-2015, 06:35 AM)Imo Wrote: Thing that makes me scratch my head: people demanding that you only play characters with realistic, down-to-earth abilities in Final Fantasy.I wouldn't really say that it's specifically Japanese. Many superhero comics do this too. There are a lot of handwaved, secondary powers, for instance, in a lot of superhero abilities, such as the Flash not burning to a crisp and being able to actually see when he uses superspeed. I dislike the assertion that anything superhuman is "Japanese" or "anime," because having watched a variety of anime and played a variety of Japanese games, i can't feel that this is a constant about them.
Another thing that makes me scratch my head: people who give spellcasters free pass to do anything because magic, but demand that warrior types be limited by real world physics.
I play all of Imogene's paladin abilities as IC - all of those flashing lights accompanying high level sword techniques, the ability to get stomped on by a huge dragon and survive, and such. This is how the game envisions a high level character, and I stick to it. Also, very little of that is magic - most of it is because powerful heroes are simply that good. I don't think Raubahn's show of power is him using aether, either - at least not in the way mages or monks do. Chalking up all physics-breaking abilities as magic is a very western approach, that ignores the fact that this is a Japanese game - and in Japanese stories, characters whose skill lets them perform supernaturally amazing feats, not because of magic but because they're just that good, are very common.
If anyone wants to play a more mundane, realistic character, I am perfectly okay with this. Just don't demand that others do so as well.
I think of things like heroes from old legends, where superhuman abilities are treated as part of why they're heroic. They don't need to be a person who can save the world, but I think it's okay for them to be a larger than life figure who has unique powers or talents few others possess.
But yeah, it's undefined what is magic and what isn't. That's why I tried to use it sparingly, only really bringing aether into the picture where it can lessen suspension of disbelief. I'm certain I'll be forced to use it given that a lot of people can't seem to accept physically strong Lalas, lol. XD
And don't mind the people touting caster superiority. It's sort of unrelated, but that attitude reminds me of those folks who loved D&D 3.5 because it was a paradise for casters where other classes could do little but lick their boots. I have hated magic casters ever since I was introduced to that awful game system. It's one thing I still can't be objective about.
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AV by Kura-Ou
Wiki (Last updated 01/16)
My Balmung profile.