
(05-05-2015, 08:25 AM)Warren Castille Wrote: Things and Thangs
I know at least when I use crafting rotation macros (for the ones that can be like 2star or below), macros will cancel each other out. If you start one macro and use another, only the second one keeps going. ...I have "cancel macro" macros, which are just macros with crafting instructions and skill requirements. (so I can easily switch between different tiers)
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The only macro for combat I really make use of is one for a swiftcast raise.
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OTHER IMPORTANT NOTE! (Because I find it really important to say)
Please for the love of all that is good (or bad if that's your style), DO NOT put your fancy text before your actions. Why? Because when one spams their macro hotkey/button/etc as one is wont to do, it floods the chat. Add a sound effect and I can promise there's a person who get horrible eye twitching from the following.
I JUST DID A THING <SE.1>
I JUST DID A THING <SE.1>
I JUST DID A THING <SE.1>
I JUST DID A THING <SE.1>
I JUST DID A THING <SE.1>
I JUST DID A THING <SE.1>
I JUST DID A THING <SE.1>
I JUST DID A THING <SE.1>
I JUST DID A THING <SE.1>
I JUST DID A THING <SE.1>
*thing actually happens now that the skill goes off*
Alternatively, try a macro like this:
/ac "thing" <target>
/party I JUST DID A THING <SE.1>
Then, spam away. It won't actually go through until your skill does, AND you can get fancy text!