(06-22-2015, 04:35 PM)Natalie Mcbeef Wrote: You have no idea what MCH 'played optimally' looks like, and neither does anyone else at this point. So maybe just calm down and a wait a few weeks and see what the numbers end up being.
Really?
It's not complicated or even particularly difficult. Even NIN's "optimized" rotation only grants it roughly 30 DPS over the rotations people were doing at the start (assuming the player is competent and not completely neglecting obvious class features like you see in so many Crystal Tower parties *sigh*). This isn't going to MAGICALLY CHANGE just because someone figured out a slightly more optimal way to use the tools they've been given.
I'm tired of people making excuses. Warrior did not magically improve over time, it only improved after Square Enix patched it. Likewise with Dragoon (and BLM, and SMN, etc).
And, look, you have hundreds of very competent players trying all sorts of ideas and combinations with these classes. These things get sussed out in days, not weeks. It's been long enough to know quite a bit more than the general gist of how these classes work. If nothing's been figured out now, nothing is going to change in another month unless Square Enix makes that change.