Not sure if anyone has posted up yet on Arcanist, but to go over a few things.
SMN:
Painflare 200 potency free mp aetherflow cost:1 A powerfull addition to the lackluster SMN AOE pre 50.
Tri-disaster Low cooldown all three Dots instantly. Has been really solid for when I get the spellspeed buff from my pet or other buffs kicking on. (Happy that they now added a visible buff for the spell speed from pet.)
Ruin III Amazingly powerful with a spammable attack for 120 potency. (only usable to replace Ruin and Ruin II during Dreadwyrm Trance.)
Dreadwyrm Trance 10% damage increase across the board. Use of any aetherflow move gives you a stack of a new resource. At three you can enter this stance for free. No reason not too, even if you have to refresh buffs or anything else. Takes ruin III's mp cost from 1k to 100
Deathflare a 400 potency on target AOE usable in Dreadwyrm trance. Use of it ends the trance but it's instant. My usual rotation ends my last Ruin III at about 1 second left so why not!.
(OTher minor changes, the spellspeed to dot and pet increases have been quite noticeable. Aswell as the increase to the pets damage.)
SCH.
First off the change to Selene (Getting a new aoe Cleanse and her speed buff being rolled into one moved with 60 second CD and 30 duration is amazing.)
They have given a few new healing buttons.
Indomitability is a 400 potency aoe heal for aetherflow with a 30-40 second cooldown (not sure exactly) Has been used to amazing effect.
Change to luster being 600 potency with a chance to crit.
Deployment tactic: Spreads Eye for an Eye and Galvanize shield to those around the target, starting the pull with a near 4k+ shield on the whole party is niiiiiiice
Emergency tactic: Removes the shield from your next galvanize and turns it to straight healing. (not exactly sure the use as a 4k adlo with an 8k shield is 12k effective healing...so a 12k heal is the same.)
Dissipation. Not sure I like it to much. Sack your pet for a full stack of aetherflow and a 20% increase to healing for 30 seconds. you can't resummon your pet until the effect is over. (my big problem is my pet is 1800 MP which is nearly 20% of my mp bar...)
And Broil a 170 potency spam attack, I've found SCH leveling and solo PVE easier that SMN setting Selene down for buff and healing you while you spam in cleric stance has been awesome!
SMN:
Painflare 200 potency free mp aetherflow cost:1 A powerfull addition to the lackluster SMN AOE pre 50.
Tri-disaster Low cooldown all three Dots instantly. Has been really solid for when I get the spellspeed buff from my pet or other buffs kicking on. (Happy that they now added a visible buff for the spell speed from pet.)
Ruin III Amazingly powerful with a spammable attack for 120 potency. (only usable to replace Ruin and Ruin II during Dreadwyrm Trance.)
Dreadwyrm Trance 10% damage increase across the board. Use of any aetherflow move gives you a stack of a new resource. At three you can enter this stance for free. No reason not too, even if you have to refresh buffs or anything else. Takes ruin III's mp cost from 1k to 100
Deathflare a 400 potency on target AOE usable in Dreadwyrm trance. Use of it ends the trance but it's instant. My usual rotation ends my last Ruin III at about 1 second left so why not!.
(OTher minor changes, the spellspeed to dot and pet increases have been quite noticeable. Aswell as the increase to the pets damage.)
SCH.
First off the change to Selene (Getting a new aoe Cleanse and her speed buff being rolled into one moved with 60 second CD and 30 duration is amazing.)
They have given a few new healing buttons.
Indomitability is a 400 potency aoe heal for aetherflow with a 30-40 second cooldown (not sure exactly) Has been used to amazing effect.
Change to luster being 600 potency with a chance to crit.
Deployment tactic: Spreads Eye for an Eye and Galvanize shield to those around the target, starting the pull with a near 4k+ shield on the whole party is niiiiiiice
Emergency tactic: Removes the shield from your next galvanize and turns it to straight healing. (not exactly sure the use as a 4k adlo with an 8k shield is 12k effective healing...so a 12k heal is the same.)
Dissipation. Not sure I like it to much. Sack your pet for a full stack of aetherflow and a 20% increase to healing for 30 seconds. you can't resummon your pet until the effect is over. (my big problem is my pet is 1800 MP which is nearly 20% of my mp bar...)
And Broil a 170 potency spam attack, I've found SCH leveling and solo PVE easier that SMN setting Selene down for buff and healing you while you spam in cleric stance has been awesome!