(06-25-2015, 06:48 PM)Melkire Wrote: Just for clarity's sake, might I ask if this is or isn't considering forced GL3 loss during some fights in ARR when a boss jumps? 'cause I sure as hell don't always enjoy what I'd consider consistency.
*shakes fist at T9*
That's intentional, and it is NOT random, which is what I was talking about with regards to MCH damage. You can mitigate that by knowing when the boss is going to jump and using the new skills to make the most of it.
(06-25-2015, 07:21 PM)Apl_Juice Wrote: What are you parsing with? Last I heard, there's no parser available yet that properly tracks and adds Wildfire's damage and the second hit of Ricochet, unless ACT released something in the last day. Without it, they parse close to Bard, so seeing as Wildfire is a huge part of their rotation, they should be a fair bit stronger. Of course, they still need a buff it seems; no one's denying that. As I said, for all the work that one must put in to play this job efficiently, its really not worth it.
They still have an uncontested debuff (Dismantle/Rend Mind) and TP/MP regen, and seeing as Gauss is more often a DPS loss than it is a gain, they have the mobility to stay safe, at least until Gauss gets a buff.
ACT, yes. As far as I can tell it's been tracking Wildfire properly (and I haven't unlocked Ricochet yet), but I'll double-check to make sure. Either way, Wildfire is still not a huge proportion of our damage on its own.
I'd like to see these parses where we're hitting close to Bard, though, to be honest, I don't think Bard itself is a good metric as it is a weak DPS class to begin with, as said. "Hits as hard as bard" may as well be a codeword for "hits like a wet noodle" as far as I'm concerned. (Yes, I do think bard is in need of buffs, too.)
(And how you could mention Dismantle/Rend Mind as a positive with their horribly weak effects, low duration, and long cds is entirely beyond me...)