This goes back to the thread I made short before HW's access, where I was bringing up the issue of the "Au Ra invasion". I encouraged people to try and delve into the conflicting reactions that often follow the arrival of many immigrants in your home country. Fear of the different, fear of seeing your job stolen by needy immigrants, of the raise of criminality (because if immigrants are not given enough resources to survive in the new country, criminality is their only option to keep on living), the fear of new traditions and habits.
For example, I RPd Jet'a being highly xenophobic of them (he is to all races really, but even more to non-Eorzean). Who's to say that they are not beastmen? Who's to say they will not cry for their heretical gods (which are NOT the Twelve, despite what the Character Creator enforces with the Guardian selection) and summon forth a Primal to claim what Eorzea won't give them freely? And so on.
When I made a Duskwight back at launch I was excited about the lore saying that this clan was discriminated by the rest of Gridania, and the Lancer storyline proved that, yet I never received any form of scorn or negativity from other roleplayers, and that depressed me a little. I have made Au Ras now hoping that maybe I'd see some of that, but so far no bite >.<....!
I think what he was referring to was the main meaning of "conservatism". It derives from the latin "conservare" = save, preserve some thing to its original form, do not allow changes (the same can be found in the etimology of "tradition"). This implies that anything "different" is seen as negative for conservation, such as a new, different race, or simply someone who looks or acts differently from what we are used to. Hence why most of xenophobic-oriented parties will be found in the conservationist branch of a country's politics.
For example, I RPd Jet'a being highly xenophobic of them (he is to all races really, but even more to non-Eorzean). Who's to say that they are not beastmen? Who's to say they will not cry for their heretical gods (which are NOT the Twelve, despite what the Character Creator enforces with the Guardian selection) and summon forth a Primal to claim what Eorzea won't give them freely? And so on.
When I made a Duskwight back at launch I was excited about the lore saying that this clan was discriminated by the rest of Gridania, and the Lancer storyline proved that, yet I never received any form of scorn or negativity from other roleplayers, and that depressed me a little. I have made Au Ras now hoping that maybe I'd see some of that, but so far no bite >.<....!
(08-01-2015, 05:34 AM)Oli! Wrote: Also, though I have no particular political allegiance of my own, the implication that being conservative (especially 'traditional' conservatism, which is something entirely different) equates to being racist is unfortunate and probably demeaning.
I think what he was referring to was the main meaning of "conservatism". It derives from the latin "conservare" = save, preserve some thing to its original form, do not allow changes (the same can be found in the etimology of "tradition"). This implies that anything "different" is seen as negative for conservation, such as a new, different race, or simply someone who looks or acts differently from what we are used to. Hence why most of xenophobic-oriented parties will be found in the conservationist branch of a country's politics.
To be an interesting, intriguing, well-written character, there needs to be something to allow the audience to relate to them. That is what the problem is with who wants their character to be "perfect". Perfect characters will never be strong, and strong characters will never be perfect, because WE (those who read, who watch, who RP) are not perfect.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.