
(08-12-2015, 12:25 PM)Kaiz Wrote: Like it or not, people aren't equal IC or OOC and no amount of twisting reconciles that because it goes way deeper than what a player says their character is or is not capable of. Equal parity shouldn't be expected between unequals.
I understand that, but to tie IC strength to something as OOC as "game time" just seems like a bad way to go about it. And limits the non-veterans' ability to have any weight in situations against the veterans. It's like saying you can make your character, but they can't have any real weight to throw around until they've been around for two years. If such a legacy standard was in general practice for RP, I would think it would turn many potential new RPers away. Who would want to have to wait months before their character could be considered viable?
A bit of an extreme case, to be sure, but that's what comes to mind when I think on it and it bothers me. I'd rather the lack of parity be differences in IC traits than OOC ones - combat experience, equipment, instincts, and perhaps even some good ol' fashioned luck. Tying game time to RP power level just sounds like bad juju.