
Romance good. I'm partial to the slow-burn type of storytelling myself: While there's something to be said about sudden passionate embraces, it's more satisfying to me to make sure things work, and to go through all the growing pains that help make up the bonds that tie characters together. I've heard of too many people suddenly slamming together to get Bonded in game, and then splitting up weeks (or days) later. Then again, it just makes me appreciate what I've got that much more.