(11-17-2015, 12:54 PM)Martiallais Wrote:(11-17-2015, 12:26 PM)Kasumi Wrote:Squall is just a Zack cosplayer.(11-17-2015, 09:31 AM)Remiel Arceneaux Wrote:Maybe he want's to be Squall's and Ultimecia's love baby from a crack-pairing that they've devoted years of sordid fanfictions to.(11-17-2015, 09:28 AM)Aaron Wrote: Because fuck you I want to be Squall in XIV and you can't stop me.
Squall isn't white-haired. :3
Anyway back on topic! Is it potentially strange? Sure. But you know what? To people who don't RP all of us are strange with our weird pretendy funtimes that often at BEST carry a slight connection to the ongoings in the game.
That said, in my opinion it goes back to the ever popular quote: "The devil's in the details." I look at these sorts of things as I debate getting involved with dimension travel or even anything in general that falls on the 'far' end of the 'usual' spectrum.
-Can you sell me on it OOC?
GTFO with your super saiyan character from the Sega dimension who's also the reigning King of the Iron Fist tournament champion.
-Can you show me, someone who is relatively well learned (thanks to the University of Sounsyy & Co.) on lore and generally likes looking at said lore that it's plausible?
I mean hell, let's not forget how many people STILL say there's no Duskwight in Ishgard yet that's my main.
-Can you pitch it to my character?
So many people seem to forget, disbelief is a LEGITIMATE response. That's not offensive, it's not a slight against the writer. Eorzea is a weird and dangerous place, despite the happy sunshine filled pixels that coat the game if you really look into it. Strange shit happens all the time, but that doesn't mean the actual character has to buy it. To me, it's a textbook case of (for all the those tabletop gamers out there) quirks like "weirdness magnet" also known as BEING A PC.Â
See the Classic Marvel Forever system's definition here.
-And lastly, is it just a throwaway gimmick character that's going to be around for a month at best or is it something you plan to stick with?
Well why's that matter? Simple. Just like a character doesn't have to believe it, the more (for me at least) a character interacts with and learns and is just around them, the more they're at least willing to give it a 'well, maybe you're a little less but still kinda craaaaazy'. If it's just a flash in the pan and the character is gone? They'll be chalked up as -actually- crazy and that's that.
If you can pass that checklist? Sure, bring on the RPs. My body is ready.
That. So that.
Being the awfully liberal little me, this sentence resumes my thought process:
Why not?
I mean, as stated, our characters live in a world where happened a few bits of dimension hopping, where a civilization was advanced enough to enslave pseudo gods (that are created through the sheer power of prayer/desire/need) and create a second moon. A sorcerer managed to sent a group of adventurers 5 years forward into time before turning into a bird to punch the giant pseudo god through the chest.
The later examples are mostly to show other examples of minor absurdity. Anyway, with all that happening, why can't there be a transdimensional traveler? Because it is snowflakey? Because that would mean they'd be more special than other characters? To me, I find that very subjective, depending a lot on how the roleplayer goes about it.
As long as the roleplayer knows that they will be treated by most like a cloud cuckoolander, with perhaps odd mannerisms, know that the character might have a hard time fitting not only because of others, but because of the cultural clash and the hardships of adapting to a world that is not their own, among several other hardships that happen if the dimension hopping is unwilling...
Why not?
Leanne is an adventurer, and in two years she saw so much weird stuff in the road, that in the end of the day, she will say:
"...Wonder if they're saying the truth..."
"Forever walking forward, towards the ever distant horizon."
-Leanne Delphium