(02-26-2016, 05:52 PM)Chompie Wrote: This bit in particular, I just HAVE to comment on- I think that body language and other such 'fluff emotes' in the midst of a conversation are SUPER important. They help with scene continuity, they give a better idea of who a character is, they can make awkward silences feel more purposeful, and they add that little bit of uncertainty that always comes with communication.
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I'm still a mess over figuring out proper post length though. If a character has a very choppy train of thought, isn't it better to chop up disparate thoughts into separate lines? But that can be annoying because then the other person is already writing a response and you shove another thing in there and that changes things and it's a pain. But maybe it's still the right thing to do because the character is supposed to be kind of annoying and disruptive. But it's still OOC annoying and that's never a good thing to aim for.
*emits commiseration rays*
Exactly so, in a bar for example, people move around, drink, check each other out... all those little things that bring the room to life
As far as short typing vs long... I will wait if I feel something I said would elicit a response. It can be a bit difficult, I'll admit, since I'm usually a fast typer. :3