Well, in terms of the named Ixal ones, we have magical healing. Perhaps they get taken from the field and healed when they fall? Even if we dismiss those particular FATEs as impossible to repeat, it doesn't necessarily follow that no FATE represents a recurring issue. In fact, a great many FATEs appear to represent recurring problems, whether animals overrunning an area, Garleans testing new war machines, or people needing escort through dangerous areas.
As for levemetes, it's important that they be canon, because levequests are the whole basis of the adventuring economy in Eorzea. Individuals or groups go to the Adventurers' Guild or nearest levemete and commission a leve to take care of some problem that they're having, and the levemete hands it via leveplate to an appropriately authorized adventurer who completes the task. Upon verification and turning in the leveplate, the levemete pays the adventurer.
I come from a school of RP (which runs all the way back to EQ ) where the world is integrated into the RP. If the world says, "hey, around here, coeurls tend to run amok" through a FATE, then that's the case. If it says, "there's this story about this mysterious woman from some other reality," then yep, that's true too. There's a famous investigator named Hildibrand, rocs periodically assault Camp Dragonhead, and yes, some pink-haired woman was allegedly teleporting around and being reported on by the various newspapers (which apparently only target the rich and adventurers ). If SE says, "this is why this works," then that's how it works, and that's that. I accept it because that's the stated lore, even if I don't agree with it <insert angry ranting about White Mage here>.
That's just my perspective, though, and I know not everyone agrees. I suppose my larger point is that both schools of thought exist in the RP community...
...but we can all agree that being close personal friends with a canon NPC is really, really bad idea. Doubly so if that NPC is intentionally ill-defined, like the WoL.
As for levemetes, it's important that they be canon, because levequests are the whole basis of the adventuring economy in Eorzea. Individuals or groups go to the Adventurers' Guild or nearest levemete and commission a leve to take care of some problem that they're having, and the levemete hands it via leveplate to an appropriately authorized adventurer who completes the task. Upon verification and turning in the leveplate, the levemete pays the adventurer.
I come from a school of RP (which runs all the way back to EQ ) where the world is integrated into the RP. If the world says, "hey, around here, coeurls tend to run amok" through a FATE, then that's the case. If it says, "there's this story about this mysterious woman from some other reality," then yep, that's true too. There's a famous investigator named Hildibrand, rocs periodically assault Camp Dragonhead, and yes, some pink-haired woman was allegedly teleporting around and being reported on by the various newspapers (which apparently only target the rich and adventurers ). If SE says, "this is why this works," then that's how it works, and that's that. I accept it because that's the stated lore, even if I don't agree with it <insert angry ranting about White Mage here>.
That's just my perspective, though, and I know not everyone agrees. I suppose my larger point is that both schools of thought exist in the RP community...
...but we can all agree that being close personal friends with a canon NPC is really, really bad idea. Doubly so if that NPC is intentionally ill-defined, like the WoL.
The Freelance Wizard
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))