(07-06-2016, 06:20 PM)Velour Wrote:(07-06-2016, 02:27 PM)Kilieit Wrote:(07-06-2016, 01:17 PM)Velour Wrote:(07-06-2016, 07:29 AM)LadyRochester Wrote: Their reasoning doesn't seem to go beyond:
"BECAUSE I DON'T WANT MY CHARACTER TO BE SADD!!1!" So, I have a few questions for the RPC regarding character death.
Hmm. It might be a matter of lack of context but I'd be minorly annoyed if my story telling took a back burner to how my friends wanted their characters to be happy/comfortable, but then again I'm a roleplayer that adores dipping into more mature roleplay and finding others of similar mind.
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However, I believe that if the person is uncomfortable OOCly it is their responsibility to voice this, preferably openly and clearly as difficult as it might be, because unless both parties understand each other one can only rely on assumptions, such as the assumption that saying "my character would be sad" is a low-key suggestion that the player isn't comfortable with it. At the end of the day, if someone decides to stop being friends with you because of your decision with your character, your creative property, it's probably for the best. I believe there's a lot of situations where killing a character can really cause a buttload of problems for the other roleplayer, but only saying "my character would be sad" is an insufficient argument at a face value.
There are no victims to be had when someone chooses not to communicate, in my opinion. We're not all mind-readers here, gotta cut us some slack!
Yeah, I agree completely. I understand why the reticence (it can be embarrassing to admit that you're upset by something that no one else seems to be), but it's not helpful, and I doubt anyone could blame [former] friends for not prising your real feelings out of you when you could have just chosen to voice them up-front. It's not anyone's job to go chasing after you.
I do also agree that it's genuinely for the best if people with strongly differing desires and attitudes towards RP recognise when their wants and needs are valid but irreconcilable and part ways amiably. Character death is one of those issues where it can get really difficult to make functional compromises, so being able to say "I've really enjoyed our time together but this isn't working out" without it turning into a blow-up is...
Well, preferable. But difficult.