Aha, so you yet live again! Â Â Its been a while, but I still have my collection of characters running around, and have a few new additions!
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The Gang
[align=left]My main, Fyrilsunn Fiandoensyn. Â A Maelstrom vet with over 19 years of combative experience, a warriors soul crystal around his neck, and an axe larger than most hyur, he's an intimidating son of a bitch. Â But appearances can be deceiving. Â The man is incredibly kind, to the point of nearly being selfless. Â Always willing to help someone in need for the price of a pint and a tale afterwards: be it stopping street thugs, or pummeling primals, he's game. Â
The Inventor
The Professor
Illeaux Dravant grew up a troublesome street rat in the city of Ul'dah, fighting tooth and nail to survive. Â When he reached adulthood, unfortunate cirucumstances took him into the arena, where he fights to this day. Â He's gruff, rough around the edges, and has a penchant for drinking and smoking... but at heart he's a good guy, and more than willing to risk it all to help those in need. Â So long as its his definition of "in need". Â
Hailing from beyond the Northern Empty, Styrmoeya is the last of a proud lineage of seafarers. He and his clan sailed the seas according to the Seawolf's traditional way of life of piracy and raiding.
In his clans hierarchy, Styrmoeya is what was once known as the Styrmgreh, or Storm Calmer. A shamanistic title, passed down from father to son, who's role is both that of lore keeper and guardian, protecting the ship and her crew from the wrath of the elements whilst at sea. A title he wore proudly, until the day his vessel sank beneath the waves, destroyed by a rogue wave. Although he had no chance of stopping it., he feels the burden of his fallen shipmates heavily. The ones he had failed to save.
The Soldier
[align=left]My main, Fyrilsunn Fiandoensyn. Â A Maelstrom vet with over 19 years of combative experience, a warriors soul crystal around his neck, and an axe larger than most hyur, he's an intimidating son of a bitch. Â But appearances can be deceiving. Â The man is incredibly kind, to the point of nearly being selfless. Â Always willing to help someone in need for the price of a pint and a tale afterwards: be it stopping street thugs, or pummeling primals, he's game. Â
The Inventor
Growing up in a traditional Dunesfolk Nomadic family, Jujuwai is a bit... rustic. Â He, his three brothers, and one sister, all grew up roaming Thanalan upon the backs of a herd of adamantoise, and it often shows in his mannerisms. Â However, thanks to the firm insistence and efforts of his mother, he and his siblings where all educated. Â Following the calamity, the family was forced to stop their nomadic ways for a time, and take refuge in Ul'dah, where they all took up various jobs in order to sustain themselves. Â In the instance of Jujuwai, this was an apprenticeship with an engineer of the Garlond Ironworks. Â Years later, Jujuwai has come into his own as an engineer and mechanic, working in the employ of the Foreign Levies of the Maelstrom as support staff: repairing and creating devices to help them fight the good fight.
The Professor
Hailing from the Western Highlands of Coerthas, Aulsoix Claimane is a scholar of thaumaturgy, archaeology, history, and any other topics what happen to grab the interest of his infinitely curious mind. He keeps his personal life mostly to himself, preferring general anonymity. Â He currently works in the employ of the Thaumaturges Guild of Ul'dah, where he specializes in the handling of dangerous artifacts: often being sent out to retrieve them to be brought back to the ossuarry for safe keeping and study. Â He has been known to teach classes at various institutions around Eorzia, and even takes on the occasional pupil, educating them in the thaumaturgical arts. Â
Upon first meeting, he is impeccably polite and cordial, if a bit distant. Â Often coming across as cold, it is likely a byproduct of his Ishgardian upbringing. Â However, as one gets to know him, he has been known to loosen up on occasion; typically with a glass of wine in hand.
[align=center]The Gladiator
Upon first meeting, he is impeccably polite and cordial, if a bit distant. Â Often coming across as cold, it is likely a byproduct of his Ishgardian upbringing. Â However, as one gets to know him, he has been known to loosen up on occasion; typically with a glass of wine in hand.
[align=center]The Gladiator
Illeaux Dravant grew up a troublesome street rat in the city of Ul'dah, fighting tooth and nail to survive. Â When he reached adulthood, unfortunate cirucumstances took him into the arena, where he fights to this day. Â He's gruff, rough around the edges, and has a penchant for drinking and smoking... but at heart he's a good guy, and more than willing to risk it all to help those in need. Â So long as its his definition of "in need". Â
The Survivor
One of the last know members of his clan, G'rahta is a friendly miqo'te... if an onze serious at times. Â Trained since his youth to be a warrior, and to protect his peoples village, he is an expert combatant. Â When the Empire pressed into Othard, he joined with the resistance, leaving his village behind, only to return once the resistance fell to find that the village was raised during the war. Â He has since come to Eorzea, and is searching for his fellows amongst the other refugees to some success...
The Shaman
Hailing from beyond the Northern Empty, Styrmoeya is the last of a proud lineage of seafarers. He and his clan sailed the seas according to the Seawolf's traditional way of life of piracy and raiding.
In his clans hierarchy, Styrmoeya is what was once known as the Styrmgreh, or Storm Calmer. A shamanistic title, passed down from father to son, who's role is both that of lore keeper and guardian, protecting the ship and her crew from the wrath of the elements whilst at sea. A title he wore proudly, until the day his vessel sank beneath the waves, destroyed by a rogue wave. Although he had no chance of stopping it., he feels the burden of his fallen shipmates heavily. The ones he had failed to save.