I think, ultimately, one of the key aspects of roleplaying comes out stronger in this situation than any other - communication.
It's a vital key for any RP, but it seems all the more important when you're bringing in an existing character and trying to play as them. Think about it, even with your personal character, you usually want to make sure that whoever you're RPing with is okay with rolling with whatever you're putting down - whether it's that your character is a minor merchant, a noble of some note, or a master of black and white magic, to go down a "line" of suspension. If you look at it in the abstract, saying you're playing the Sultana or one of the Scions or what-have-you is kind of along that same premise.
The only issue is, I suppose, for generic walk-up RP... but even then there's a sort of similar connection. Many folks pick at and poke fun at the half-voidsent and the manifested primals and other odd character ideas that are apparently taking a break from whatever realm-shaking things they're doing to just sit in the Quicksand and have a beer. Seems kind of similar to how someone would react to the Sultana coming in for one as well, no? It's a matter of imposing something in a public setting that may be "forcing" you to accept something into your character's "canon" that you may not like or want. So you ignore it entirely or write it off as someone being a bit touched in the head.
Which is why it comes back to communication. Playing such an idea - whether it be some great demon or Minfilia - works better in an enclosed environment because you can ensure that all those participating are on board and willing to accept that concept. It's just harder to do that in open-world RP because there's just so many folks around - especially on Balmung - that the chance someone or someones is going to have an issue with it arises, and that they feel they're being "forced" to accept it because it's occurring right out in the open. And so ire arises.
Ultimately, and it's sort of the lackluster fallback statement of the RPC at this point, "you can play whatever you want, people just may not like it." So, if you're playing something you're not sure most people are going to jive with... I'd recommend just asking them first. And if you're doing a scene out in the open, maybe keep the RP in party chat so that those open-world RPers don't feel like they're being "forced" to accept the fact that the Sultana had a little bit too much to drink and needs someone to hold her hair back over the planter in the corner. That way you can have your RP, they can have their RP, and no one really feels like one's imposing on the other.
... Oddly enough, I suppose it's kinda like ERP. You know it's happening, but people don't seem to mind it too much because it's all being kept to party chat and tells.
It's a vital key for any RP, but it seems all the more important when you're bringing in an existing character and trying to play as them. Think about it, even with your personal character, you usually want to make sure that whoever you're RPing with is okay with rolling with whatever you're putting down - whether it's that your character is a minor merchant, a noble of some note, or a master of black and white magic, to go down a "line" of suspension. If you look at it in the abstract, saying you're playing the Sultana or one of the Scions or what-have-you is kind of along that same premise.
The only issue is, I suppose, for generic walk-up RP... but even then there's a sort of similar connection. Many folks pick at and poke fun at the half-voidsent and the manifested primals and other odd character ideas that are apparently taking a break from whatever realm-shaking things they're doing to just sit in the Quicksand and have a beer. Seems kind of similar to how someone would react to the Sultana coming in for one as well, no? It's a matter of imposing something in a public setting that may be "forcing" you to accept something into your character's "canon" that you may not like or want. So you ignore it entirely or write it off as someone being a bit touched in the head.
Which is why it comes back to communication. Playing such an idea - whether it be some great demon or Minfilia - works better in an enclosed environment because you can ensure that all those participating are on board and willing to accept that concept. It's just harder to do that in open-world RP because there's just so many folks around - especially on Balmung - that the chance someone or someones is going to have an issue with it arises, and that they feel they're being "forced" to accept it because it's occurring right out in the open. And so ire arises.
Ultimately, and it's sort of the lackluster fallback statement of the RPC at this point, "you can play whatever you want, people just may not like it." So, if you're playing something you're not sure most people are going to jive with... I'd recommend just asking them first. And if you're doing a scene out in the open, maybe keep the RP in party chat so that those open-world RPers don't feel like they're being "forced" to accept the fact that the Sultana had a little bit too much to drink and needs someone to hold her hair back over the planter in the corner. That way you can have your RP, they can have their RP, and no one really feels like one's imposing on the other.
... Oddly enough, I suppose it's kinda like ERP. You know it's happening, but people don't seem to mind it too much because it's all being kept to party chat and tells.