Honestly, I think you'd have trouble finding nobles from Limsa-lominsa or Gridania. The cultures just don't really support it, though I'm sure you could work something out. As far as it goes, Limsa-lominsa is literally ran by pirates. The closest thing I feel you'd get to an upper class there would be high-ranking officials within the Maelstrom and the Knights of the Barracuda. Even then, most of those people are and/or were pirates at some point in time.
Limsa-lominsa has a much more gritty feel to it. They don't really need nobility to lead them because they're all a bunch of swashbuckling pirates~
Gridania, on the other hand, is incredibly down to earth. They're a humble people who live in harmony with the Twelveswood. By nature they have to be kind and nurturing to the wood, or else they run the risk of incurring the greenwrath/woodsin. There isn't really nobility in Gridania as they all live together on the same plane, more or less. Luxury isn't really a thing in the city-state because they live so close to the land. Culturally, you are only permitted to take what you need to survive and nothing more, and they give back to the wood equally. So the idea of amassing wealth doesn't really fly culturally. That isn't to say there aren't wealthy individuals around, but most Gridanians live simple lives. The closest you'd probably get to a noble in Gridania would be the Padjal, but they're the most humble and kind-hearted people of all and would never consider themselves as such. Plus they aren't a playable race and there's only a small handful of them as far as lore is concerned.
Suffice it to say, Ul'dah is really the only city-state still standing that has an actual upper class, and it's a seedy one at that. Don't let this discourage you, though, as you can easily make something up on the fly that would fit reasonably well with whichever city-state you end up going with.
Limsa-lominsa has a much more gritty feel to it. They don't really need nobility to lead them because they're all a bunch of swashbuckling pirates~
Gridania, on the other hand, is incredibly down to earth. They're a humble people who live in harmony with the Twelveswood. By nature they have to be kind and nurturing to the wood, or else they run the risk of incurring the greenwrath/woodsin. There isn't really nobility in Gridania as they all live together on the same plane, more or less. Luxury isn't really a thing in the city-state because they live so close to the land. Culturally, you are only permitted to take what you need to survive and nothing more, and they give back to the wood equally. So the idea of amassing wealth doesn't really fly culturally. That isn't to say there aren't wealthy individuals around, but most Gridanians live simple lives. The closest you'd probably get to a noble in Gridania would be the Padjal, but they're the most humble and kind-hearted people of all and would never consider themselves as such. Plus they aren't a playable race and there's only a small handful of them as far as lore is concerned.
Suffice it to say, Ul'dah is really the only city-state still standing that has an actual upper class, and it's a seedy one at that. Don't let this discourage you, though, as you can easily make something up on the fly that would fit reasonably well with whichever city-state you end up going with.