
I'm basically playing the same character in a single class (CNJ) so that I don't spoil my experience with other cities and classes. Also, healers are always needed (especially with only one class that can do it right now), so I can easily test group content and make sure it's balanced, fun, and easy to understand. Finally, specializing in one class means I can level it up and test the mid-tier content with a fresh 2.x character, which should help the devs.
I'm strongly leaning towards playing THM (assuming Arcanist isn't available) in phase 4 or possibly starting as a Marauder so I can hang out in my favorite city. Either way, I'll be playing stuff I didn't play in beta, so it'll be new, and that'll slow me down. I fully expect to have my leveling hijacked by RP, and I'm good with that.
As a side note to the OP, pick up Cure from CNJ and the quest will be much easier. Failing that, be very careful about pulling too much aggro in the second wave of the first half of the duty and make sure you have a Hi-Potion and an Antidote. I can't stress that last part enough. During phase 2, don't attack the guy who's not attacking you, use your defensive cooldowns, and max out your DPS as much as possible. The duty is hard (or damn near impossible for a THM, I'm told), so I expect a rebalance at some point. You do need to be level 15, though, to have a shot at beating it.
I'm strongly leaning towards playing THM (assuming Arcanist isn't available) in phase 4 or possibly starting as a Marauder so I can hang out in my favorite city. Either way, I'll be playing stuff I didn't play in beta, so it'll be new, and that'll slow me down. I fully expect to have my leveling hijacked by RP, and I'm good with that.

As a side note to the OP, pick up Cure from CNJ and the quest will be much easier. Failing that, be very careful about pulling too much aggro in the second wave of the first half of the duty and make sure you have a Hi-Potion and an Antidote. I can't stress that last part enough. During phase 2, don't attack the guy who's not attacking you, use your defensive cooldowns, and max out your DPS as much as possible. The duty is hard (or damn near impossible for a THM, I'm told), so I expect a rebalance at some point. You do need to be level 15, though, to have a shot at beating it.
The Freelance Wizard
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))
Quality RP at low, low prices!
((about me | about L'yhta Mahre | L'yhta's desk | about Mysterium, the Ivory Tower: a heavy RP society of mages))