
AS far as my design goes, there will be experience with certain classes, especially as more reach cap, but expertise will be limited to the primary area that the character has been working with. This can even be represented with the way bonus points are distributed, and attribute points are allocated. A character could be considered a master in a lot of different professions, but that doesn't mean that the character has the expertise beyond that point.
I realize I just re-wrote (and poorly) what others have said, but that's the gist of it.
Rorohiju Momohiju, primarily a studious Lalafell will have his expertise with magical work (with most in destructive spells and research), but he will eventually have master's proficiency in many other physical jobs as well.
Expertise != Mastery
I realize I just re-wrote (and poorly) what others have said, but that's the gist of it.
Rorohiju Momohiju, primarily a studious Lalafell will have his expertise with magical work (with most in destructive spells and research), but he will eventually have master's proficiency in many other physical jobs as well.
Expertise != Mastery