
(09-19-2013, 02:32 PM)Naunet Wrote: It's a society of people, and people breed misery, so I can guarantee you there is more than enough misery to go around in Eorzea, and there are certain to be those who get the shaft every single time.Indeed, but would you really want to play with someone like that?
(09-19-2013, 02:32 PM)Naunet Wrote: (And I'm not sure I'd say escapism is the "whole point" of roleplaying. There's no fun in just telling a happy, hunky-dory story, in my opinion! Hell, even happy endings tend to be... not really all that happy in a lot of the plots I've been involved in. xD It's all just an individual thing.)Oh, but a grey-and-grey story can still be escapism. Now, a story that's nothing but misery and sadness all the way through? Weeeellll....
Edit: To put it another way, that's not to say that exploring the side of someone who's just waaay down-on-their luck couldn't be interesting, I just don't see the point of doing so in a video game that's presumably played for entertainment. There's more than enough misery and suffering in our day-to-day lives, so why would you ever want to visit such a thing upon yourself in a virtual reality? Doesn't make sense to me.