(10-13-2013, 08:40 PM)K Wrote:(10-13-2013, 08:02 PM)LiadansWhisper Wrote: WHM doesn't get most of its tools until 40+. Â You don't get Regen until 35, you don't get your primary AoE (Medica II) until 50. Â you don't get your Oh-Shit button (Benediction) until 50, and you have to cross class for several other important abilities (Swiftcast, Surecast, Eye for an Eye). Â So it's really hard to judge the class when you're playing for the first 30 levels because it's incredibly boring until you start getting the better tools.
My massive problem with this is that I can re-name all those spells as other things and drag and drop them onto hot bars in different games. It's the exact same rotation copy and pasted for every healing class ever. I already played 90 levels of Priest for 5 years. I enjoyed my time with him, but if I want to play a priest I'd play my bloody priest!
You seem to think that having another option for the healing role is some sort of attack on the sanctity of the very standard healer rotation. Your argument mainly consisting of 'I am not okay with this' without a solid reason as to why it would be objectively detrimental to the fabric of the game. 'It wouldn't be good for progression' isn't an objective statement either. What does and doesn't work for you is not the definitive rule on what can or can't be accomplished. It's all opinion.
And in my opinion, it would be a nice change of pace. I'd gladly invest time into doing something completely new, because warlock reskin Arcanist isn't ground breaking either. I've been amusing myself by Summoner Tanking, since Blizz decided to take the fun out of Demo tanking by making it 'viable'.
Nope, that isn't what my issue is at all.
I play healers in every game I've ever played. Â I play healers of all varieties - from your standard Holy Priest to a Chloromancer/Warden in Rift, to Inquisitor/Sage in SWTOR. Â It has nothing to do with something non-standard, but it's really freaking difficult to balance a healer who brings both damage and healing. Â It's a huge issue in WoW with Mistweavers and Disc Priests. Â It'll be a huge issue in this game. Â How do you balance content around a healer that both brings DPS and healing? Â One or the other must suffer or the spec will be completely OP.
Even if I really would love to see a Chloromancer-type healer in this game.