
[quote pid=64496 dateline=1382127246]
My thoughts
What is the hesitation with playing a criminal mind, or any "baddy" for that matter?
A lot of this has been touched on. A lot has to do with conflict RP, and the difficulty in establishing meaningful longterm RP contacts and friends. After a while, people tire of associating with someone who is a "bad guy". Now if played as a "loveable rogue" or Robin Hood type, in my experience what tends to happen is that eventually this character starts to act in a more "heroic" fashion over time, and sort of departs from the rogue model.Â
Are there any with characters like the one described in the second observation? If so what inspired you to go that route as opposed to the other?
I have played nice and sweet characters before, but Glimmer is shaping up to be the closest "white knight" type I have played. She will help someone because she has a genuine desire. If she sees someone in danger she won't hesitate to help (I don this ingame all the time as a healer
).
Are there any with characters like the one described in the first observation? If so what inspired you to go that route as opposed to the other?
The closest I have ever played to that was my character in Age of Conan. She was a very selfish and manipulative character. She had a very winning personality, but 9 times out of 10 she was using it to get power. She was one of my favorite characters that I have played, and one of the only characters that I have retired because her story was told.
A character I played in Old Republic was also close. He was a Sith, and leader of our Sith guild. He did things that would be considered evil, but he never saw it that way. He truly believed in the Empire, and that it was the only way to bring safety and security to the galaxy. To him, the Republic and the Jedi were the "bad guys".Â
Do you agree or disagree that there needs to be some sort of balance struck?
I neither agree nor disagree. I don't feel like there needs to be X number of "good guys" and Y number of "bad guys". That being said, diversity in RP is usually a good thing and tends to make things more interesting.
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My thoughts

What is the hesitation with playing a criminal mind, or any "baddy" for that matter?
A lot of this has been touched on. A lot has to do with conflict RP, and the difficulty in establishing meaningful longterm RP contacts and friends. After a while, people tire of associating with someone who is a "bad guy". Now if played as a "loveable rogue" or Robin Hood type, in my experience what tends to happen is that eventually this character starts to act in a more "heroic" fashion over time, and sort of departs from the rogue model.Â
Are there any with characters like the one described in the second observation? If so what inspired you to go that route as opposed to the other?
I have played nice and sweet characters before, but Glimmer is shaping up to be the closest "white knight" type I have played. She will help someone because she has a genuine desire. If she sees someone in danger she won't hesitate to help (I don this ingame all the time as a healer

Are there any with characters like the one described in the first observation? If so what inspired you to go that route as opposed to the other?
The closest I have ever played to that was my character in Age of Conan. She was a very selfish and manipulative character. She had a very winning personality, but 9 times out of 10 she was using it to get power. She was one of my favorite characters that I have played, and one of the only characters that I have retired because her story was told.
A character I played in Old Republic was also close. He was a Sith, and leader of our Sith guild. He did things that would be considered evil, but he never saw it that way. He truly believed in the Empire, and that it was the only way to bring safety and security to the galaxy. To him, the Republic and the Jedi were the "bad guys".Â
Do you agree or disagree that there needs to be some sort of balance struck?
I neither agree nor disagree. I don't feel like there needs to be X number of "good guys" and Y number of "bad guys". That being said, diversity in RP is usually a good thing and tends to make things more interesting.
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