(11-02-2013, 01:27 PM)K Wrote: Oh, that made me think. Are battles realistic or do people actually us in-game moves and buffs and behave as though their characters suffer a barrage of arrows or sword strikes and merely lose "HP"? I have to say that wouldn't interest me at all. I definitely prefer realism.
Just a personal opinion of course! ^^
Many of the fighters I've had in the Grindstone are realistic-- they use variations, perhaps, of their in game moves but not the exact ones. Val Nunh is a spectacular fighter who uses his lance in... I mean I can't think of another style... a kind of kung fu-style both on offense and as defense? I love to see him fight. I love to fight him. Separately, Siobhain uses her sword and shield in a sort of hoplite style (minus spear) often leading with her shield and aiming for the arteries. She isn't flipping around through the air and Rage of Halone'ing or anything, but that's my preference. She does, however, use shield lob-- but every time she's ever flung her shield at someone, she's lost it for the rest of the fight. It's a last ditch effort sort of strategy.
As I said most of the fighters I've seen use more realistic tactics from styles of martial arts or weapons' play beyond what's included in the game. I've yet to fight many magic users or archers so I can't say how they treat their attacks and whether or not they're firing ten arrows at once or ripping up huge hunks of earth and flinging them at your face. I'd like to think they're open to interpretation though.
Another thing I enjoy about combating with my peeps is the realism of gravity and damage and weather. If it starts raining, Sio usually has to move slower or else, and this has happened, she'll either slide and get smacked in the face with someone or she'll be more prone to twisting her ankle and going down like a ton of bricks. She's not meant to be a super mobile fighter as a 'tank' type, so having to chase down her opponents makes situations like that more likely. Also our wounds build up over time (many of ours aren't the type to never take a hit until that last big one), but we do have one or two people who will 'lose' a match with a cut hand and nothing more. (Which is kinda weird when you think about our 'three strike rule' and how three successful strikes should have been landed but... Such is life.)