(11-02-2013, 05:59 PM)Magellan Wrote:(11-02-2013, 01:27 PM)K Wrote: Oh, that made me think. Are battles realistic or do people actually us in-game moves and buffs and behave as though their characters suffer a barrage of arrows or sword strikes and merely lose "HP"? I have to say that wouldn't interest me at all. I definitely prefer realism.
Just a personal opinion of course! ^^
This is what I've run into repeatedly. People who can take a fire spell to the face and be fine, because you can do so in game. A few times I've been told I'm rping my character as 'weak' (even though they were supposed to be strong) because I've rp'd them taking damage from significant blows thrown their way, and taking them out of the fight early. I've also run into a lot of 'cure heals everything' and even a removal of the consequence of death, because hey... lore allows for it. (As in respawning at your home point)
At which point I pretty much just gave up on combat rp altogether. That was the fantastical combat I was referring to. It's not my taste preference, but it seems to be the majority of what I run into.
I don't treat cure as an end-all for RP combat. When Val gets healed, he's certainly had his wounds closed--but he also still has to deal with fatigue, blood loss, and other things that cure simply will NOT mend.