(11-26-2013, 02:31 PM)Folken Wrote:I keep disregarding the 5% healing increase we're getting because I'm forgetful but yes that is valid enough reason to increase enmity on defiance(If the healer out gears the warrior). I don't can't really see how myself from experience tanking BUT I'm not a dev and my opinions are mute compared to them.Â(11-26-2013, 01:11 PM)Aleister Wrote: -snip-The enmity increase on Defiance and increased enmity elsewhere is because Warriors now will be throwing out non-emnity combos A LOT more often. Now that we have a good reason to use Storm's Path to apply a damage debuff to enemies. This means Warriors will now be throwing out a Storm's Path combo and a Storm's Eye combo often, meaning less Butcher's Block combos. This has been mentioned earlier in this thread as well.
Additionally now that they're receiving 20% more healing that's making the Healer's spells create more enmity as well.
Rotations will be based on the SP's duration.. but Butcher's Block combos generate enough enmity that this shouldn't be a problem eitherway, especially with the Defiance buff, this doesn't apply to how group pulling should be handled as thats a whole different rotation. It really falls into how long SP's duration is on mobs.
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