While I don't see nearly as many Dragoons as I do Monks these days, the Dragoons I do see actually tend to do really good. There are of course the occasional Derpgoons who can't seem to figure out that Enemy AoEs = Dead and just stand in the middle of everything without a care in the world, but they've been the minority for me. Keep in mind I really only play End Game these days, as well.
Now, I haven't been to Coil yet (doing my first run tomorrow), but in everything else I've seen Dragoons excel. I've seen numerous Titan HM groups ask specifically for Dragoons, as well as several PuGing Coil groups. The OP is right in that they don't have as many utility skills as the other DPS classes, but they really seem to me (who has never played a Dragoon, mind) to pack more raw damage than anyone else. When it comes to protracted fights, Monks do seem to pull ahead, but not by that much.
Bards already get that, actually. Most just ignore it by going into settings and clicking the "face target when firing" toggle. I specifically had to turn that setting off when I was running Titan because the auto-facing would change my dodging direction and get me killed more often than not. The only reason that works for Bards over anyone else is because all of their attacks are "Instant Cast" with range, so it's kind of the perfect storm there. I'd get into my opinion on Bards, but I don't want to derail the thread anymore than I already have.
Now, I haven't been to Coil yet (doing my first run tomorrow), but in everything else I've seen Dragoons excel. I've seen numerous Titan HM groups ask specifically for Dragoons, as well as several PuGing Coil groups. The OP is right in that they don't have as many utility skills as the other DPS classes, but they really seem to me (who has never played a Dragoon, mind) to pack more raw damage than anyone else. When it comes to protracted fights, Monks do seem to pull ahead, but not by that much.
(01-09-2014, 09:02 PM)synaesthetic Wrote: I think, to fix bards, Square should disallow them from shooting "magical homing arrows that work like physics-defying guided missiles," (they should get the same "not facing target" error BLM gets)
Bards already get that, actually. Most just ignore it by going into settings and clicking the "face target when firing" toggle. I specifically had to turn that setting off when I was running Titan because the auto-facing would change my dodging direction and get me killed more often than not. The only reason that works for Bards over anyone else is because all of their attacks are "Instant Cast" with range, so it's kind of the perfect storm there. I'd get into my opinion on Bards, but I don't want to derail the thread anymore than I already have.