
Ildur, we have a difference of opinions, which is fine. You've dissected my post, but I won't return the favor. Shoulds, woulds, and all that aside. When you look at the ARR Storyline, do you see an MMO storyline or do you see a Hero-based, single player storyline? Not asking which one should be there, but which do you see. Because I see a storyline that looks a lot like a single-player storyline in an MMO world, but that's just me.
Naunet, no need to be rude. I am fully aware of Padjal lore. As such, I know that Padjal are not the governing/spiritual leaders of Gridania. Seedseer Padjal are. There are three Seedseers. The Elder Seedseer Kan-E-Senna and her younger brother and sister A-Ruhn-Senna and Raya-O-Senna. We are also introduced to three other Padjal, E-Sumi-Yan, O-App-Pesi, and A-Towa-Cant. E-Sumi and O-App are not Seedseers and as such do not govern Gridania. E-Sumi is now the head of the Conjurer's Guild, but O-App-Pesi was never established as a leader of anything. He simply shows up through various quests. And we know almost nothing about A-Towa-Cant other than he traveled the world freely. The lore points to many more Padjal and long lines of Hyur producing Padjal offspring, but they do not show up in game. They are rare, yet hardly exclusive.Â
As for Padjal not being playable in game, you forget that some RPers roleplay on forums only. Some game only. Some do a mix of both. In such instances, a Padjal can be a believable character. But actually being a Padjal was just one of the five suggestions I made for ways to get around lore without breaking it. Your only contribution to this thread has been: It's dumb, ignore it.Â
Dissect my posts and laugh at me all you want, but it does not change the dichotomy of "Respect the lore or don't." You two have made your opinions on this quite clear. I am simply taking my side on the opposing side of that divide. I have not, nor ever will say that one side is right or wrong. Just that each roleplayer has to make that choice because the lore isn't changing. Just as you promote ignoring the lore when you consider it idiotic, I promote working with the lore to create a character. I find such limitations fun, and creating a good character that works with them rewarding. With that, I've said my peace and will not clutter this topic up with more posts on my opinion.
Naunet, no need to be rude. I am fully aware of Padjal lore. As such, I know that Padjal are not the governing/spiritual leaders of Gridania. Seedseer Padjal are. There are three Seedseers. The Elder Seedseer Kan-E-Senna and her younger brother and sister A-Ruhn-Senna and Raya-O-Senna. We are also introduced to three other Padjal, E-Sumi-Yan, O-App-Pesi, and A-Towa-Cant. E-Sumi and O-App are not Seedseers and as such do not govern Gridania. E-Sumi is now the head of the Conjurer's Guild, but O-App-Pesi was never established as a leader of anything. He simply shows up through various quests. And we know almost nothing about A-Towa-Cant other than he traveled the world freely. The lore points to many more Padjal and long lines of Hyur producing Padjal offspring, but they do not show up in game. They are rare, yet hardly exclusive.Â
As for Padjal not being playable in game, you forget that some RPers roleplay on forums only. Some game only. Some do a mix of both. In such instances, a Padjal can be a believable character. But actually being a Padjal was just one of the five suggestions I made for ways to get around lore without breaking it. Your only contribution to this thread has been: It's dumb, ignore it.Â
Dissect my posts and laugh at me all you want, but it does not change the dichotomy of "Respect the lore or don't." You two have made your opinions on this quite clear. I am simply taking my side on the opposing side of that divide. I have not, nor ever will say that one side is right or wrong. Just that each roleplayer has to make that choice because the lore isn't changing. Just as you promote ignoring the lore when you consider it idiotic, I promote working with the lore to create a character. I find such limitations fun, and creating a good character that works with them rewarding. With that, I've said my peace and will not clutter this topic up with more posts on my opinion.