(01-25-2014, 02:40 PM)Steel Wolf Wrote: As a potential new DRG alt looking to be created on Balmung, I just wanted to interject that this has been a fascinating thread to read through. :3
I'm not sure how deep into the endgame rotations this potential character would venture in to--if anything, he's probably going to be a way to explore the job without having to re-write Steel's history too much....but honestly the level of skill needed to play the class effectively is both intimidating and exciting.
Sorry...just wanted to interject that and offer my thanks for this thread. Carry on. :>
Happy to hear from ya ^^ Don't want to discourage anyone from playing Dragoon, with this thread! I'm a die-hard, myself, despite some people's objections to melee in general.
Ideally, this thread will serve as warning and incentive both, to aspiring Dragoons, to try their hardest to optimize their performance and show people that yes, melee can be good, it can bring a lot to the table. I mean, a lot of times all a team WANTS is DPS; specific abilities like silences and slows and so on are just spice. So, sure, sometimes you'll NEED a certain composition (or think you do, especially if you're undergeared) but most of the time just being able to unload damage and not be a sponge on the healers' resources is all anyone wants from a DPS.