I'm not entirely opposed to the idea of tank swapping, as I always tank Twintania from twisters on, since I'm a Warrior and we send our MT Paladin off to stun dreadknights, but that would be a pretty dumb change to conflag. I mean, it doesn't really change the fact that both of your healers can very well get stuck in a slow conflag. Even if you burst them out, if you're on a funky timer, she can just decide to death sentence / plummet your tank and take them out if she really wanted to. They would either need to hope invincible / holmgang is up, or pretty much wipe it up. Unless for whatever reason the nerf to conflags is significant and you can pop them in like two seconds.
And while the odds of having both healers in conflags is low, we have it happen from time to time.
Bit annoyed they're already nerfing twintania before 2.2 hits, but I suppose it is what it is. I just hope they don't make it completely trivial with 2.2. It's already kind of trivial, in the sense that you can't really clear until you have the fight down 100%, so once you do...  ...it's just kind of mindlessly easy. The only real thing that causes us to wipe on her these days is RNG. Things we could have done nothing to mitigate. I was totally okay with them giving the echo buff in 2.2 to make it easier, but the fact that they're already nerfing up basically two of the three "checks" in the fight on top of that is disappointing.
Was kind of hoping for long lasting difficult content up until 2.2. Even as it stands, we blow through 1-5 in roughly an hour, and then primal EXs in about the same, then we're done for the week. The only thing that gives us a real sort of challenge, though, is Twintania and Titan EX. Nerfing Twin is only going to make Mondays all the more easier, and consequently less fun. :<
I'm all for opening up content to be doable by more people, but not at the expense of the serious/hardcore endgame players. There has to be some sort of challenge.
And while the odds of having both healers in conflags is low, we have it happen from time to time.
Bit annoyed they're already nerfing twintania before 2.2 hits, but I suppose it is what it is. I just hope they don't make it completely trivial with 2.2. It's already kind of trivial, in the sense that you can't really clear until you have the fight down 100%, so once you do...  ...it's just kind of mindlessly easy. The only real thing that causes us to wipe on her these days is RNG. Things we could have done nothing to mitigate. I was totally okay with them giving the echo buff in 2.2 to make it easier, but the fact that they're already nerfing up basically two of the three "checks" in the fight on top of that is disappointing.
Was kind of hoping for long lasting difficult content up until 2.2. Even as it stands, we blow through 1-5 in roughly an hour, and then primal EXs in about the same, then we're done for the week. The only thing that gives us a real sort of challenge, though, is Twintania and Titan EX. Nerfing Twin is only going to make Mondays all the more easier, and consequently less fun. :<
I'm all for opening up content to be doable by more people, but not at the expense of the serious/hardcore endgame players. There has to be some sort of challenge.