(06-10-2014, 02:56 PM)Saiden Wrote: I am hoping that ARR can be that game I play for a long time to come, sometimes logging in for an hour sometimes longer. See all the content there is to see, try to be more relaxed and less of a "gamer," and just meet some new folks along the way.
You know, having played FFXI, and assuming FFXIV is anything like that community, then I suspect this can very easily be that kind of experience for you. I mean, just look at the fact that FFXI is still being maintained and updated to this day. I never felt an external rush to level and progress in FFXI, despite it being more "hardcore" as a game than recent MMOs. The Linkshell system in this one seems pretty ingenious as far as social connectivity is concerned, given that you can equip multiple linkshells at a time, giving you access to a lot of different chat channels to meet up with people. My experience between FFXI and WoW led me to feel as though FF players are more communal and cooperative than WoW players (WoW had some great PVP, but that also fueled a much more competitive environment). Plus, look at the two different franchises, and what kind of audience they draw. Warcraft, and Starcraft by extension, are very competitive games, while the common theme throughout Final Fantasy is making and helping new friends. I think those contrasting themes breed the kind of player community you can find in each franchise.
On top of that, I've always experienced role players to be more communal than "gamers." Some play for the experience, some play for the game. Experience-oriented players would appear, to me, to be more empathetic to the experiences of their peers.Â
In short, I'd say the early signs suggest we came to the right place to find what we're both looking for.