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Fighting Techniques -- Inspiration and referencing!


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Fighting Techniques -- Inspiration and referencing!
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Dogberryv
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RE: Fighting Techniques -- Inspiration and referencing! |
#61
01-08-2015, 05:42 PM
(01-08-2015, 05:37 PM)Sounsyy Wrote:
(01-08-2015, 05:30 PM)Dogberry Wrote:
(01-08-2015, 05:18 PM)Aya Wrote: Aya's is more thematic than realistic or practical Smile Its meant to play upon her one true talent of dancing, and her overall gifted athleticism and grace.  She does rely upon some very real principles of pole-arm fighting, especially range and leverage, to overcome some of the inherent disadvantages she has in terms of bulk, pure strength, and experience. 

No matter how talented a knife or short-sword wielding opponent may be, he would have to cover a lot of dangerous ground to get past an Aya-wielded pole-arm!

Dogberry's been curious about how well Aya can handle a polearm.

By which he means he wants to spar.

Like, with armor and weapons and stuff.

What?

Oh baby oh baby

Sounsyy doesn't have to feel left out. She can spar with Dogberry, too. Just give him time to rest, sparring takes a lot out of him.

I can just see the invitation to spar backfiring so badly. Sounsyy and Aya show up dressed for a date. Dogberry shows up in his sharkmail suit and spear.

"Uh... I think we got our signals crossed."

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Oscarev
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RE: Fighting Techniques -- Inspiration and referencing! |
#62
01-08-2015, 05:43 PM
Oscare's got... speed.... guns.... speed... hoping the enemy is slower than him... he's fast...

Uh. Oscare may or may not be screwed completely in a fight that gimps his speed, because honestly that's he's got going for him. Quick reflexes and quick feet. Strike before struken at!

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Janav
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RE: Fighting Techniques -- Inspiration and referencing! |
#63
01-08-2015, 06:24 PM
I draw my inspiration from action video games and fighting games more often than not. Jana's fighting style is loosely based on Wei Shen's from Sleeping Dogs, a fast combat system with a lot of light punches leading into heavier attacks and a strong emphasis on countering. Jana may not use the latter very much in RP because it'd require the other RPer to let their character get grabbed, but she'll happily do it to NPCs. Speed and reaction time matter more than power, but it isn't as if she's lacking in it; big knockout punches and kicks and Power Geysers Howling Fists wait until the enemy's been suitably knocked off-balance.

(Not the best video, but skip the first few minutes to see how it goes against more than 1 opponent.)
https://www.youtube.com/watch?v=X8PHApBEJXY

In terms of fighting with weapons, Jana has no real style, but carries what she knows fighting unarmed with her in that it usually boils down to "be fast enough to hit the other guy and not get hit yourself." Like with the fighting style in Sleeping Dogs, there is some martial artistry but a lot of it is improvised movement. She's more than happy to surprise an enemy by throwing out a punch with her shield arm, or swing at them with the butt-end of her spear instead of the tip when they get too close.

And in terms of archery, Jana usually uses a shortbow at short ranges in cramped conditions, so she's more focused on putting out a lot of shots quickly than taking a long time to aim and fire, as with a more powerful longbow. She can fire fairly quickly with a compound bow as well.
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Aduu Avagnarv
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RE: Fighting Techniques -- Inspiration and referencing! |
#64
01-08-2015, 08:41 PM
(01-08-2015, 04:09 PM)Natalie Mcbeef Wrote:
(01-08-2015, 03:41 PM)Aaron Wrote:
(01-08-2015, 03:37 PM)Nako Wrote: I remember reading somewhere that icepick grip was a stance for either masters or amateurs :p
It is.

People assume only amateur use it but in reality as someone who's learned from my uncle reverse grip has certain advantages over standard (knife wise of course)

With swords it's utterly stupid to use.

Aaron would laugh his ass off at someone fighting with a longsword using the reverse grip.

Alternatively a blade grip, is pretty useful for anyone fighting with a European style great sword. The first 1/3 or so of the blade is likely dull, so you can grab it, and increase your power for close quarters fighting.
An example of this, in a more fun to watch setting would be this one (A fight scene from Ironclad): 
[youtube]_r91EnIN3O4[/youtube]

Sure, its not entirely accurate (to my knowledge, I never touched greatsword), but still a nice thing to watch and get ideas from.

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RE: Fighting Techniques -- Inspiration and referencing! |
#65
01-08-2015, 09:10 PM
I've based a lot of my RP fighting off Crazy Devil Staff technique, and have avidly researched into wushu and drunken arhat boxing. This video is the main one I like to watch while getting somewhat in the mood for spearplay, rather than hand-to-hand.

[youtube]Vwcqd8ZQtcI[/youtube]

As for hand-to-hand, I'm incorporating the same style of drunken techniques (not because she's an avid drinker, promise), Mainly due to the fact it's an unpredictable style that fits my character well.
Admittedly, I likely picked one of the hardest fighting styles to display against complete strangers (though that hasn't quite happened yet), due to the fact it's -meant- to be unpredictable, and unreadable in terms of where the strikes originate from. In a way, it's practice makes perfect I suppose.

Incorporating aether is another factor to weave in, though that's mostly with hand-to-hand rather than anything else.

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Aduu Avagnarv
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RE: Fighting Techniques -- Inspiration and referencing! |
#66
01-08-2015, 09:59 PM
(01-08-2015, 09:10 PM)Liandri Wrote: I've based a lot of my RP fighting off Crazy Devil Staff technique, and have avidly researched into wushu and drunken arhat boxing. This video is the main one I like to watch while getting somewhat in the mood for spearplay, rather than hand-to-hand.

[youtube]Vwcqd8ZQtcI[/youtube]

As for hand-to-hand, I'm incorporating the same style of drunken techniques (not because she's an avid drinker, promise), Mainly due to the fact it's an unpredictable style that fits my character well.
Admittedly, I likely picked one of the hardest fighting styles to display against complete strangers (though that hasn't quite happened yet), due to the fact it's -meant- to be unpredictable, and unreadable in terms of where the strikes originate from. In a way, it's practice makes perfect I suppose.

Incorporating aether is another factor to weave in, though that's mostly with hand-to-hand rather than anything else.
It's actually a myth, that drinking aids or assists the user of drunken techniques, in fact it tends to have quite the opposite due to the dexterity involved.

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RE: Fighting Techniques -- Inspiration and referencing! |
#67
01-08-2015, 10:02 PM
(This post was last modified: 01-08-2015, 10:41 PM by Caspar.)
This thread was made for me!
Before RPG I am a fighting game player. Not tournament worthy, but I love the genre more than any other type of game. So I'm often taking inspiration from things like Fatal Fury and KOF, or 3d fighters like Virtua Fighter and Tekken.

Virara is a martial artist from a foreign land and as such would probably move and fight very differently than the actual way the Monk Class portrays the character in-game. She is the unofficial inheritor of a comprehensive style merging multiple forms of unarmed and armed combat from Doma and Othard, but her learning of it is incomplete. Her master was a rather infamous assassin from a similarly infamous martial arts school raised during the conquest of Doma by Garlemald.

The unarmed form would probably look really similar to Baji Quan. (http://en.wikipedia.org/wiki/B%C4%81j%C3%ADqu%C3%A1n) Baji tends to focus on short strikes with the elbow and knee and linear application of force, with some judo/aikido-esque joint manipulation and throwing in there as well.  If you have seen Akira Yuki in VF you know this style, but generic forms and postures from it appear in everything from Yun/Yang in Street Fighter to Gato in Fatal Fury/KOF.

I feel it is ideal for a person of short stature as full extension of the limb is not necessary and it utilizes efficient distribution of body weight and center of balance that is easier for a stockier, less lanky person. I think that a lalafell, being naturally fast and dextrous, can avoid getting "outboxed" because they are able to easily get inside another person's guard. They have a low center of gravity, given their shape, which aids in being stable. Their small size makes grappling awkward for them, but also for an opponent. Also, since they leap so high, perhaps they have strong stomach and leg muscles, which are key to Baji's "explosive" force. It's all excuses of course, but that was my reasoning. XD This is not to say that the style is made for her, but it could explain why she was taken as an apprentice.

Not an exact copy; it would be exaggerated and capable of impossible things, like launching foes much bigger than herself or ki whatnot, but visually the postures and forms should look similar. I kind of like to use those things sparingly. When it comes to fight scenes, exaggeration is fine, as long as it is very clear might is within the person and not some supernatural force; creativity, training and conditioning are what helped them triumph, maybe a little luck. In actual practice, the style Virara uses is far more improvisational in nature, so there are a lot of unorthodox leaping or diving moves taking advantage of her powerful jumping ability. Gato, that I mentioned before, from Fatal Fury, did this as well.

「蒼気砲」を使わざるを得ない!

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Liandriv
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RE: Fighting Techniques -- Inspiration and referencing! |
#68
01-08-2015, 10:15 PM
(01-08-2015, 09:59 PM)Nako Wrote:
(01-08-2015, 09:10 PM)Liandri Wrote: I've based a lot of my RP fighting off Crazy Devil Staff technique, and have avidly researched into wushu and drunken arhat boxing. This video is the main one I like to watch while getting somewhat in the mood for spearplay, rather than hand-to-hand.

[youtube]Vwcqd8ZQtcI[/youtube]

As for hand-to-hand, I'm incorporating the same style of drunken techniques (not because she's an avid drinker, promise), Mainly due to the fact it's an unpredictable style that fits my character well.
Admittedly, I likely picked one of the hardest fighting styles to display against complete strangers (though that hasn't quite happened yet), due to the fact it's -meant- to be unpredictable, and unreadable in terms of where the strikes originate from. In a way, it's practice makes perfect I suppose.

Incorporating aether is another factor to weave in, though that's mostly with hand-to-hand rather than anything else.
It's actually a myth, that drinking aids or assists the user of drunken techniques, in fact it tends to have quite the opposite due to the dexterity involved.
Oh, I know that for a fact. I mean, some of the techniques used would certainly cause a variety of "I'm probably going to be sick from this" thoughts - though that would be alone with no opponents. I dread to think of her composure otherwise... Although, you -have- tempted me to make my character learn of this through practice, perhaps it'll deter her!

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Kellach Woodsv
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RE: Fighting Techniques -- Inspiration and referencing! |
#69
01-08-2015, 10:40 PM
(This post was last modified: 01-09-2015, 02:41 AM by Kellach Woods.)
Half-tempted to have Kell pull a Jaycee and mix kung-fu with puroresu. Actually, I'm going to do that, except less joshi and more strong style.

His axe looks more like a dancing botanist than a marauder, but freedom of movement allowed him to create his own, relatively efficient style.

Whereas Cwin's style would be more based on dirty fighting learned from the streets of Ul'dah, mixed with the dirtier techniques of the Rogues of Limsa Lominsa mixed together with sumo, to take advantage of his massive Roegadyn bulk and accurate ambidextrous training.

Once he gets his knives, he becomes a whirlwind of death, able to use both speed and power to inflict wounds as large as regular swords with poisons that are just as deadly.

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Edgarv
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RE: Fighting Techniques -- Inspiration and referencing! |
#70
01-08-2015, 11:20 PM
Edgar has a book. This does not exactly lend itself to physical confrontation.

However, as I have discovered, there is always a work-around. Edgar, like most book-carrying characters, is a spellcaster, and this opens up a wide variety of techniques for him to use, ranging from illusion, to flat out explosions. I've gained a lot of inspiration from Zexion in both KH RE:CoM and KHII: Final Mix, but I think the one with the most influence would be a certain tome-carrying anemic from the Touhou series: one Patchouli Knowledge.

[youtube]cPbdgNZOwGw[/youtube]

The comparisons are easily drawn. Not only is she a flat out area nuker, but she is casual and nonchalant, wearing the same facial expression Edgar would be wearing, one that screams "Are you quite done, yet?"

Also, as shown in this video, she does, in fact, smack the shit out of people with her book if they get too close, though this is obviously not the best method of defense; rather, an act of desperation (and in my eyes, thoroughly comedic). If I were to have Edgar do the same thing IC, it would have to be with the consent of the person on the receiving end that it would do ridiculous damage and be thoroughly spectacular, or do absolutely nothing at all and send Edgar fleeing as the enemy runs after him, smacking the ground with an obscenely deadly weapon.
[youtube]CYCQOWqwLjk[/youtube]

But back to KH for a moment; if Edgar were given the chance to pull off some amazing stunts with his book, I would definately draw on my experiences with Zexion in KHII Final Mix. The man just fucks with you, and the book becomes more than a blunt weapon; it becomes a tool of curses and utter frustration.

[youtube]iW5BCmuQRYo[/youtube]

Trapping your opponent within your book is a stretch, but I like the idea of an impractical weapon that becomes a major threat to your health by messing with you in bizarre ways.

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RE: Fighting Techniques -- Inspiration and referencing! |
#71
01-09-2015, 12:24 AM
Antimony's fighting style:

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... Yup. About right.

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RE: Fighting Techniques -- Inspiration and referencing! |
#72
01-09-2015, 12:32 AM
If you find Seckhi with a knife, she takes on an Apache knife-fighter style.

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RE: Fighting Techniques -- Inspiration and referencing! |
#73
01-09-2015, 01:45 AM
For Khyros, I would have to say a heavy inspiration is thematically Wuxia films and the like, and more realistically, Baji Quan (Or Eight Extremes Fist, which sounds WAY cooler), which I admit I am surprised to see was mentioned earlier in the thread as well! A style that utilizes sword, great spear, and saber, as well as close combat heavily involving elbow strikes of various angles and intent, body slams, and arrow-like thrusting punches. The source of the explosive power of the style comes from the legs as mentioned, since you strike the ground as you strike the opponent to increase force. This video is a rather good example. (The loud slapping noises are his foot hitting the ground like a whipcrack, obviously.)

[youtube]1QGGQA2WTBI[/youtube]
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RE: Fighting Techniques -- Inspiration and referencing! |
#74
01-09-2015, 01:51 AM
(01-09-2015, 01:45 AM)Oroban Wrote: For Khyros, I would have to say a heavy inspiration is thematically Wuxia films and the like, and more realistically, Baji Quan (Or Eight Extremes Fist, which sounds WAY cooler), which I admit I am surprised to see was mentioned earlier in the thread as well! A style that utilizes sword, great spear, and saber, as well as close combat heavily involving elbow strikes of various angles and intent, body slams, and arrow-like thrusting punches. The source of the explosive power of the style comes from the legs as mentioned, since you strike the ground as you strike the opponent to increase force. This video is a rather good example. (The loud slapping noises are his foot hitting the ground like a whipcrack, obviously.)
Hehe, good choice. XD

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RE: Fighting Techniques -- Inspiration and referencing! |
#75
01-09-2015, 01:53 AM
(01-09-2015, 01:51 AM)Caspar Wrote:
(01-09-2015, 01:45 AM)Oroban Wrote: For Khyros, I would have to say a heavy inspiration is thematically Wuxia films and the like, and more realistically, Baji Quan (Or Eight Extremes Fist, which sounds WAY cooler), which I admit I am surprised to see was mentioned earlier in the thread as well! A style that utilizes sword, great spear, and saber, as well as close combat heavily involving elbow strikes of various angles and intent, body slams, and arrow-like thrusting punches. The source of the explosive power of the style comes from the legs as mentioned, since you strike the ground as you strike the opponent to increase force. This video is a rather good example. (The loud slapping noises are his foot hitting the ground like a whipcrack, obviously.)
Hehe, good choice. XD
You can never go wrong with a style that was made famous by someone as insane as Li Shu Wen, you know!
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