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[Weekly]Fight Club (new and improved)


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[Weekly]Fight Club (new and improved)
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OttoVannv
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[Weekly]Fight Club (new and improved) |
#1
10-14-2014, 12:24 PM
(This post was last modified: 10-16-2014, 12:08 PM by OttoVann.)
(IC)

Welcome.

If you're here and reading this you've probably heard the rumors or have seen first hand that I am hosting my own exhibitions involving fighting. I'm a fan of real fighting, bare-chested and bare-handed combat. Man to man with no magics, weapons, or anything that isn't your apart of your natural body. Well after the first couple of events some small changes are coming.

It's been a long week and its time to work some of the frustration and stress off. You guard piss-ant nobles who can't wipe themselves and yearn for a brawl once in a while. You apprentice for a blacksmith who takes credit for all of your hard work and barely pays you. You're a street rat and you scrap nightly for food and are looking for a big payday after spending all those years on the streets honing your fighting prowess. You're a Miqo woman looking to prove yourself, you're rich and famous and want to wear a mask and enjoy living an alter-ego. You're a member of law enforcement and you're tired of seeing people get away with any crime with the right amount of coin, and its time to vent.

I frankly won't give a shit as to why you will show up, just that you do. I don't care too much about who you are, just that you show up. The money is there mostly to draw a crowd, all the same I expect quality entertainment. So help you if I find out fights are being thrown for it.

There are rules :

1) No weapons
2) No armor of any kind
3) No shoes
4) No tops (bras only for women)
5) No claws for you Miqo out there
6) No biting, and avoid too much hair pulling.

The payout will go to the finalists, and it will be 80-20. 200k gil to the winner, 50k gil to the loser of the finals.

I don't care about fighting styles. You want to box people only so be it. You want to wrestle and use submissions to win, so be it.

People will get hurt, and people will cheer when you get hurt. This isn't the Grindstone where we all look away and wince when you are bested by your opponent. Your opponents will leave bruised and in pain. You will leave bruised and in pain. You will be healed though all the same and I will take care of any cost incurred by that. You're here to fight for yourselves as much as for the entertainment of your peers. Don't hold back.

This Sunday the third such event will take place. We have a new location that is no longer in Coerthas. From now on all future fight nights will take place in Bronze Lake. Nice warm waters to fight in and a bar to crawl to after your beat.

I look forward to seeing you.


( Fight Club will take place at 6 PM EST/EDT every Sunday. There will always be two fights at once going to help compress the event slightly. Please look forward to it. )
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RE: Fight Club (new and improved) |
#2
10-14-2014, 12:29 PM
I hope I'm able to make some of them. 

This Sunday's Fanfest, and I'll likely be at that live letter (you know, actually live!) for updates. With any luck, maybe I'll have my tablet or something and a hotspot, so I can observe or fight with superlag.

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RE: Fight Club (new and improved) |
#3
10-16-2014, 03:06 AM
I can go to cheer on my friends and heal the losers... And those bare manchests...
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Berrod Armstrongv
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RE: Fight Club (new and improved) |
#4
10-16-2014, 06:20 AM
Fun, intimate and a good place to meet folks! I'll definitely try to make it every week.

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Tierganv
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RE: Fight Club (new and improved) |
#5
10-16-2014, 06:50 AM
Very tempted to try to make this at least every once in a while!

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RE: Fight Club (new and improved) |
#6
10-16-2014, 08:40 AM
I'll so be a regular at these. Smile Enjoyed the last two! 

Should put the "weekly" tag and time/day in the thread title for clarity!

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RE: Fight Club (new and improved) |
#7
10-16-2014, 09:47 AM
I got to see the first one and that was pretty fun.

Wanted to ask about the overall tone for the event, because Spahro screaming on the box top was a lot of fun. Very entertaining.

Jancis tried to bet on some of the fights. (Also she still owes Cici like three coins... terrible gambling debt)

Is betting allowed?

Also will there be a roll room we can spectate in since it'll only be a couple fights at the same time?

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Unnamed Mercenaryv
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RE: Fight Club (new and improved) |
#8
10-16-2014, 09:49 AM
(10-16-2014, 09:47 AM)Jancis Wrote: I got to see the first one and that was pretty fun.

Wanted to ask about the overall tone for the event, because Spahro screaming on the box top was a lot of fun. Very entertaining.

Jancis tried to bet on some of the fights. (Also she still owes Cici like three coins... terrible gambling debt)

Is betting allowed?

Also will there be a roll room we can spectate in since it'll only be a couple fights at the same time?

We used rolz the last week (and probably the one prior). The two fights were split to keep confusion down. 


...bet anyways? XD

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RE: Fight Club (new and improved) |
#9
10-16-2014, 10:17 AM
I've seen betting going on both weeks so far, so think it's alright. Just don't bet on Sounsyy. Don't do it. Ask Aysun, you'll loose everything. @_@

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RE: Fight Club (new and improved) |
#10
10-16-2014, 10:19 AM
I would love to do one of these but I play on PS4 and my son hogs the laptop....any phone help or ideas?
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Unnamed Mercenaryv
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RE: Fight Club (new and improved) |
#11
10-16-2014, 10:29 AM
(10-16-2014, 10:19 AM)Melodia Wrote: I would love to do one of these but I play on PS4 and my son hogs the laptop....any phone help or ideas?

It'll work on a phone. You might have a bit more fun typing it out though. Luckily, Otto uses the default dice roll, which is 1D20. The site can appear to hang at  times, so pushing the roll button more than once may result in extra rolls happening. (I usually take whatever my first roll was for maximum fairness, if this happens)

rolz.org for reference Smile

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Melodiav
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RE: Fight Club (new and improved) |
#12
10-16-2014, 10:33 AM
(10-16-2014, 10:29 AM)Unnamed Mercenary Wrote:
(10-16-2014, 10:19 AM)Melodia Wrote: I would love to do one of these but I play on PS4 and my son hogs the laptop....any phone help or ideas?

It'll work on a phone. You might have a bit more fun typing it out though. Luckily, Otto uses the default dice roll, which is 1D20. The site can appear to hang at  times, so pushing the roll button more than once may result in extra rolls happening. (I usually take whatever my first roll was for maximum fairness, if this happens)

rolz.org for reference Smile
Thanks! I will take a look. I've never done a dice battle in the game. @_@
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RE: Fight Club (new and improved) |
#13
10-16-2014, 10:39 AM
(10-16-2014, 10:19 AM)Melodia Wrote: I would love to do one of these but I play on PS4 and my son hogs the laptop....any phone help or ideas?

I tested it on my phone. Rolz.org/group lets you roll like a proper web browser does. If you access the room

Testformelodia

you can click the "see log" button above the, er, log. Should show my four rolls.

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Unnamed Mercenaryv
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RE: Fight Club (new and improved) |
#14
10-16-2014, 10:48 AM
(10-16-2014, 10:33 AM)Melodia Wrote:
(10-16-2014, 10:29 AM)Unnamed Mercenary Wrote:
(10-16-2014, 10:19 AM)Melodia Wrote: I would love to do one of these but I play on PS4 and my son hogs the laptop....any phone help or ideas?

It'll work on a phone. You might have a bit more fun typing it out though. Luckily, Otto uses the default dice roll, which is 1D20. The site can appear to hang at  times, so pushing the roll button more than once may result in extra rolls happening. (I usually take whatever my first roll was for maximum fairness, if this happens)

rolz.org for reference Smile
Thanks! I will take a look. I've never done a dice battle in the game. @_@

It works a lot like freeform + DnD.

So an example would be like:
rolz1: 1D20 #attack
((output)) 
Fighter 1
1D20 => 19 #attack
Fighter 1> /em takes a heavy fist and swings at Fighter 2 (19)
rolz1: 1D20 #defense
((output)) Fighter 2: 1D20 => 15 #defense
Fighter 2> /em is unable to dodge the attack and is punched in the gut (15).


Some of us will chain some defense and attack together into a bigger paragraph too. When I do this, I like to designate them like (Atk:19, Def:15) or so.

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Melodiav
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RE: Fight Club (new and improved) |
#15
10-16-2014, 10:57 AM
(10-16-2014, 10:48 AM)Unnamed Mercenary Wrote:
(10-16-2014, 10:33 AM)Melodia Wrote:
(10-16-2014, 10:29 AM)Unnamed Mercenary Wrote:
(10-16-2014, 10:19 AM)Melodia Wrote: I would love to do one of these but I play on PS4 and my son hogs the laptop....any phone help or ideas?

It'll work on a phone. You might have a bit more fun typing it out though. Luckily, Otto uses the default dice roll, which is 1D20. The site can appear to hang at  times, so pushing the roll button more than once may result in extra rolls happening. (I usually take whatever my first roll was for maximum fairness, if this happens)

rolz.org for reference Smile
Thanks! I will take a look. I've never done a dice battle in the game. @_@

It works a lot like freeform + DnD.

So an example would be like:
rolz1: 1D20 #attack
((output))  Fighter 1: 1D20 => 19 #attack
Fighter 1> /em takes a heavy fist and swings at Fighter 2 (19)
rolz1: 1D20 #defense
((output)) Fighter 2: 1D20 => 15 #defense
Fighter 2> /em is unable to dodge the attack and is punched in the gut (15).


Some of us will chain some defense and attack together into a bigger paragraph too. When I do this, I like to designate them like (Atk:19, Def:15) or so.
I may need to see it in full action to fully understand. I do get the concept but I am one of those needs to see it live to really get the full grasp of it. Smile Thank you and Warren for helping me. I do appreciate it.
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