
I'm in the midst of rewriting my character's back-story before formally introducing him to all you wonderful people of the RPC community. While I was doing so I got a little curious about something.
I've seen various ideas on the skill a level 1 character has in their respective class and I'd like to see what you guys have to say on the topic! I'll start by explaining my viewpoint using my favorite class of all time: The Martial Artist/Monk.
Basing my opinions on my D&D days, I usually assume that at level 1, my character is already at the level of a black belt. They've completed their initial training and while they are not by any means a "master" of their respective class, they have the proficiency that elevates them above the standard individual. Essentially, at level 1, if my character was in a fight his trained attacks and defenses would all be muscle memory with little to no hesitation. Naturally that doesn't make him an automatic winner of every single fight. It only means that his movements show the signs of years of dedicated practice.
This gives, what I feel, a more natural feel to the skill progression as my character levels up. It also lends plausibility, in my mind, to why my character can take on career soldiers/brigands or wild animals while still being able to walk away without being mortally wounded or maimed. I believe this also gives my character room to grow as he journeys his way to mastery and perfection of his art.
Well that's about it for me, I'd love to hear how you all handle this. There is no wrong answer and no incorrect opinion! The point is to better understand, out of pure curiosity, how we all enjoy weaving our own stories
I've seen various ideas on the skill a level 1 character has in their respective class and I'd like to see what you guys have to say on the topic! I'll start by explaining my viewpoint using my favorite class of all time: The Martial Artist/Monk.
Basing my opinions on my D&D days, I usually assume that at level 1, my character is already at the level of a black belt. They've completed their initial training and while they are not by any means a "master" of their respective class, they have the proficiency that elevates them above the standard individual. Essentially, at level 1, if my character was in a fight his trained attacks and defenses would all be muscle memory with little to no hesitation. Naturally that doesn't make him an automatic winner of every single fight. It only means that his movements show the signs of years of dedicated practice.
This gives, what I feel, a more natural feel to the skill progression as my character levels up. It also lends plausibility, in my mind, to why my character can take on career soldiers/brigands or wild animals while still being able to walk away without being mortally wounded or maimed. I believe this also gives my character room to grow as he journeys his way to mastery and perfection of his art.
Well that's about it for me, I'd love to hear how you all handle this. There is no wrong answer and no incorrect opinion! The point is to better understand, out of pure curiosity, how we all enjoy weaving our own stories
