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FINAL FANTASY 7 REMAKE


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FINAL FANTASY 7 REMAKE
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Aaronv
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RE: FINAL FANTASY 7 REMAKE |
#166
06-18-2015, 04:21 PM
(06-18-2015, 04:15 PM)theincubuslord Wrote:
(06-18-2015, 03:55 PM)Aaron Wrote: I hope they remaster FF 13 and 13-2 .

Come at me nerd

Why? Why would you want that? Why would you want Squeenix to polish that shit even further? Just... WHY?! D:

Well, I do like Snow. :3
But otherwise... WHYYYYY???
Because I want to watch the world burn.
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Plus Lightning and Fang are sexy

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RE: FINAL FANTASY 7 REMAKE |
#167
06-18-2015, 08:01 PM
And to think people call me crazy for wanting a Mystic Quest remake...

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Aaronv
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RE: FINAL FANTASY 7 REMAKE |
#168
06-18-2015, 08:08 PM
The plot of 13 ain't bad.

It's just so good everyone thinks its bad.

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Kellach Woodsv
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RE: FINAL FANTASY 7 REMAKE |
#169
06-18-2015, 08:09 PM
(This post was last modified: 06-18-2015, 08:12 PM by Kellach Woods.)
Waiting on XIII-3 to be released on Steam and the whole trilogy to be offered under a steam sale for me to get into it.

Sure as hell won't be paying full price for the VII remake either. I just heard no Turn Based, too.

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RE: FINAL FANTASY 7 REMAKE |
#170
06-18-2015, 08:13 PM
(06-18-2015, 08:08 PM)Aaron Wrote: The plot of 13 ain't bad.

It's just so good everyone thinks its bad.

No, no, I'm pretty sure it's neither so good it's bad or so bad it's good. Not even so bad it's bad. Just... so mediocre it barely bares mentioning. I've spent quite a lot of effort ignoring FFXIII, even while it's installed on my hard drive.

It's a really pretty series of corridors, but it wasn't anything to write home about.

I will say this, though - I did like some of the cast. Like the little chocobo in Sazh's hair. Some of the best dialogue in the game came from that little guy. Wink

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RE: FINAL FANTASY 7 REMAKE |
#171
06-18-2015, 08:15 PM
Any game that is giving me new mechanics and tutorials 20 hours into the game can kindly fuck itself, gently, with candles lit.

No. Get out.

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Aaronv
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RE: FINAL FANTASY 7 REMAKE |
#172
06-18-2015, 08:20 PM
Y'all motherfuckers are talking nothing but logical Fal'Ces

Kindly educate yourselves nerds.

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RE: FINAL FANTASY 7 REMAKE |
#173
06-18-2015, 08:24 PM
(06-18-2015, 08:20 PM)Aaron Wrote: Y'all motherfuckers are talking nothing but logical Fal'Ces

Kindly educate yourselves nerds.
Nice play on words. Good on you.

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RE: FINAL FANTASY 7 REMAKE |
#174
06-18-2015, 08:31 PM
(06-18-2015, 08:13 PM)Griffith! Wrote:
(06-18-2015, 08:08 PM)Aaron Wrote: The plot of 13 ain't bad.

It's just so good everyone thinks its bad.

No, no, I'm pretty sure it's neither so good it's bad or so bad it's good. Not even so bad it's bad. Just... so mediocre it barely bares mentioning. I've spent quite a lot of effort ignoring FFXIII, even while it's installed on my hard drive.

It's a really pretty series of corridors, but it wasn't anything to write home about.

I will say this, though - I did like some of the cast. Like the little chocobo in Sazh's hair. Some of the best dialogue in the game came from that little guy. Wink

...I'm fairly sure no FF game before has ever put the main cast in a catch-22.

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RE: FINAL FANTASY 7 REMAKE |
#175
06-18-2015, 08:36 PM
Inclusion of a plot element new to the series doesn't absolve a game from bad story-telling or boring characters.

I'm pretty sure none of the games before VIII had space witches, but that didn't do anything to improve that game either.

Each man longs to pursue his dream. Each man is tortured by this dream, but the dream gives meaning to his life. Even if the dream ruins his life, man cannot allow himself to leave it behind. In this world, is man ever able to possess anything more solid, than a dream?
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RE: FINAL FANTASY 7 REMAKE |
#176
06-18-2015, 08:49 PM
(06-18-2015, 08:36 PM)Griffith! Wrote: I'm pretty sure none of the games before VIII had space witches, but that didn't do anything to improve that game either.

Villainous ass pulls are a HALLMARK of the series I'll have you know!

Garland being the final boss of 1!? The Emperor literally conquering hell and becoming the devil!? ZEROMUS!?!?!?!?!?

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RE: FINAL FANTASY 7 REMAKE |
#177
06-19-2015, 07:43 AM
(This post was last modified: 06-19-2015, 07:55 AM by Jonexe.)
(06-18-2015, 08:08 PM)Aaron Wrote: The plot of 13 ain't bad.

It's just so good everyone thinks its bad.

The plot is pretty crap. "Hey, let's fight against this thing the whole time and
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Spoiler then turn around and do EXACTLY what they wanted us to do all along!

Further compounded by most of the lore being stuck in the little encyclopedia. I liked it in games like Star Ocean, where it explained some terms and expanded on the dialogue; but literally most of 13's essential world building lore was in the damned thing. I could only read short bits at a time because the horrible sound track would be in the background, and I didn't have the OH SO FUN endless corridor of emptiness to drown it out.

On topic:

I'd be surprised if they didn't add in anything from the Crapilation. Even if they didn't like it (which I'm pretty sure they do), they're going to want to tie it all together better. We just have to resign ourselves to that fact.

Additionally, here's an article with an interview saying they're planning to make changes.
http://www.engadget.com/2015/06/17/final...w-e3-2015/

Specifically:
Quote:If it's a full remake, then of course, we want to take a different approach. If we actually just upgraded the visuals -- there'd be no need for me to direct it.

Hopefully they do it in an elegant way that actually makes sense, instead of just cramming it in whenever possible.
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RE: FINAL FANTASY 7 REMAKE |
#178
06-19-2015, 08:21 AM
I forced myself through the corridor-fest and found a passable game beneath the layers of turds when the game opens up and you get to
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SpoilerGran Pulse. Riding chocobos, hunting for monsters and rare items - that's what I play FF for.
The plot was pretty hokey and really should have ended with the first game. There was more than enough closure there.

I did enjoy the combat system - again, when it started becoming less handholdy and linear, which was way too late in the game. FF13-2 did a better job with this and was pretty enjoyable, but still suffered from a bad overall plot.

I couldn't play Lightning Returns for longer than a few hours. At least on PS3, it ran poorly, was a massive visual downgrade from both 13 and 13-2, and had an utterly ridiculous premise that makes the original 13's plot look like classic literature.

Thankfully, the updated demo of FFXV is extremely promising and, in my opinion, stands to redeem single player Final Fantasy after the crapfest that was the 13 trilogy.

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RE: FINAL FANTASY 7 REMAKE |
#179
06-19-2015, 08:28 AM
(06-19-2015, 08:21 AM)TheLastCandle Wrote: I did enjoy the combat system - again, when it started becoming less handholdy and linear, which was way too late in the game. FF13-2 did a better job with this and was pretty enjoyable, but still suffered from a bad overall plot.

Oddly enough, one of the most annoying things for me in FF13-2 was... the DLC. I got Gilgamesh and Ultros, more or less expecting to be able to use them as my allies from the onset or within a reasonable time-frame. Instead, I find out that not only do you have to fight them to get them - which requires specific combinations of monsters used in a certain order (especially in the case of Greg) - even if you manage to pull it off, you only have a CHANCE of getting the crystal that lets you summon them. If anything at all.

All that work to get a chance at the privilege to get to use the DLC monsters you paid for in... the last battle? Mowing over enemies you already horrendously out-leveled in the process of trying of getting them? It just struck me as very poorly implemented.

I can only hope any additional content in the FF7 remake - including DLC if any - is a bit better handled than that nonsense.

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RE: FINAL FANTASY 7 REMAKE |
#180
06-19-2015, 08:30 AM
(06-19-2015, 08:28 AM)Gegenji Wrote:
(06-19-2015, 08:21 AM)TheLastCandle Wrote: I did enjoy the combat system - again, when it started becoming less handholdy and linear, which was way too late in the game. FF13-2 did a better job with this and was pretty enjoyable, but still suffered from a bad overall plot.

Oddly enough, one of the most annoying things for me in FF13-2 was... the DLC. I got Gilgamesh and Ultros, more or less expecting to be able to use them as my allies from the onset or within a reasonable time-frame. Instead, I find out that not only do you have to fight them to get them - which requires specific combinations of monsters used in a certain order (especially in the case of Greg) - even if you manage to pull it off, you only have a CHANCE of getting the crystal that lets you summon them. If anything at all.

All that work to get a chance at the privilege to get to use the DLC monsters you paid for in... the last battle? Mowing over enemies you already horrendously out-leveled in the process of trying of getting them? It just struck me as very poorly implemented.

I can only hope any additional content in the FF7 remake - including DLC if any - is a bit better handled than that nonsense.

I hear you. The only DLC I bought was the Sazh stuff, because he was my favorite character in the original game. I wasn't prepared for the fact that it was really just a casino grind. Undecided

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