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2015 Sucked for Gaming: A Blog Post, Like Comment and Subscribe


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2015 Sucked for Gaming: A Blog Post, Like Comment and Subscribe
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Enlav
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RE: 2015 Sucked for Gaming: A Blog Post, Like Comment and Subscribe |
#16
12-10-2015, 02:53 PM
(12-10-2015, 02:34 PM)Melkire Wrote: Don't trust crowdfunding.

Don't pay for DLC or cash shop items.

Don't shell out cash for expansions that should have been part of the core game.

Voila, follow these three easy steps and you are on your way to helping make a difference in the video game industry.

Vote. With. Your. Wallet.


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And most importantly, DON'T PRE-ORDER VIDEO GAMES. So many companies ignore low scores and criticisms if they feel they made back their money on the pre-orders, and even just waiting a week for reviews goes a VERY long way to help curb this behavior.

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RE: 2015 Sucked for Gaming: A Blog Post, Like Comment and Subscribe |
#17
12-10-2015, 02:58 PM
(12-10-2015, 02:44 PM)Berrod Armstrong Wrote: I just played FFXIV all year lol.
That's what I mostly do! With some odd single players next to it

I admit though, I'm a whore for Crusader Kings II, but that game is a fucking pain with DLC crap as well, so I gotta share Melkire's sentiment here. Fuck DLC crap. Seriously though, Game of Thrones mod is super fun to play.

Besides that I played quite some Witcher 3, because I get to bang hot sorceresses? Sign me the fuck up. Joking aside, I got a massive ladyboner for Geralt. Didn't get the DLC though, although it is severely tempting seeming everyone is so positive about it, and it actually seems worth it.

And some Fallout 4, but in truth, I'm just waiting for more mods, because fuck the character models of that game, and I'm a vain bitch 90% of the time.

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RE: 2015 Sucked for Gaming: A Blog Post, Like Comment and Subscribe |
#18
12-10-2015, 03:09 PM
These past couple of years have kinda worn on me as a gamer. I'm finding it easier to pass on games coming out than ever before. The only new game I liked this year was Witcher 3 and even that had its own problems. Then again, I've been out of the PC scene for some time until just recently, so I'm sure there's some stuff I probably missed. I really regret buying a Wii U around launch at this point. Done with Nintendo for the most part.
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RE: 2015 Sucked for Gaming: A Blog Post, Like Comment and Subscribe |
#19
12-10-2015, 03:15 PM
IMO I wouldn't say it sucked. And as someone else said before, you/we already own the cores games that is already pumped with additional content. DLC skins and vanity items? Well, that's all up to the playerbase to do with that, and we do know people can be vain sometimes. It seems to be a trend now, a trend that I see some positives from. For example:

Halo 5. All map pack content and content-related DLC's are all free. And we're taking about a high-budget triple A-game here. How are they gonna make money? BOOSTER PACKS. That only affect the only non-competitive game mode in the game, as well as cosmetic appearances. These booster packs are still achieveable by simply playing the game. Real cash is there for those who have the money but don't have the time.

Overwatch, a Blizzard game, has also announced that all maps and character releases will also be free. And I have no doubt that they'll implement some sort of cosmetic item shop to make some extra cash from the game. People like bling bling and flashiness.

There have also been game releases I've been more than satisfied with. Fallout 4, Witcher 3, AC: Syndicate, etc etc.

Personally, I hope that above trends continue with major games, especially for multiplayer games. Paid DLC content splits up the online community and does more harm than good and potentially the game will die out quickly. So why not make money from vanity instead? It doesn't harm the core content, and its completely optional.

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RE: 2015 Sucked for Gaming: A Blog Post, Like Comment and Subscribe |
#20
12-10-2015, 03:46 PM
I don't know, this year didn't seem too bad. I had a lot of fun with Undertale, Fallout 4, and Rise of the Tomb Raider. Well, that's pretty much it. I'm mostly looking forward to summer next year when Overwatch is supposed to come out.
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RE: 2015 Sucked for Gaming: A Blog Post, Like Comment and Subscribe |
#21
12-10-2015, 04:11 PM
(This post was last modified: 12-10-2015, 04:12 PM by Zhavi.)
(12-10-2015, 02:34 PM)Melkire Wrote: Don't trust crowdfunding.

-snip-

Vote. With. Your. Wallet.

Crowdfunding, to me, is a non tax deductible donation to developers and game ideas I like. As in, that's my nudge to keep trying to someone I already trust or whose ideas I like. If you're doing it to invest in something other than ideas in the clouds (where you expect nothing in return or expect it to crash and burn), you're gonna have a bad time. That said, everything I've put money towards I have been very pleased with.

edit - especially that messenger bag. That thing is hot.

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RE: 2015 Sucked for Gaming: A Blog Post, Like Comment and Subscribe |
#22
12-10-2015, 04:25 PM
(12-10-2015, 04:11 PM)Zhavi Wrote:
(12-10-2015, 02:34 PM)Melkire Wrote: Don't trust crowdfunding.

-snip-

Vote. With. Your. Wallet.

Crowdfunding, to me, is a non tax deductible donation to developers and game ideas I like. As in, that's my nudge to keep trying to someone I already trust or whose ideas I like. If you're doing it to invest in something other than ideas in the clouds (where you expect nothing in return or expect it to crash and burn), you're gonna have a bad time. That said, everything I've put money towards I have been very pleased with.

edit - especially that messenger bag. That thing is hot.

Yeah, same here.

I'm very choosy about the games I contribute to, and I've been pretty happy with them so far. Planetary Annihilation is a really fun retro 4x game that pushes all my fun 4x game buttons. Elite: Dangerous has exceeded all my expectations. Kerbal Space Program managed their own crowdfunding scheme in the form of buy-in-alpha development, and I haven't regretted buying that, either.

For 2015, my game list pretty much consisted of FFXIV, Elite: Dangerous, and KSP.

In KSP, 2015 saw me finally figure out how to build multi-part nerva-driven spacecraft, saw me figure out how to orbit multi-part space stations around other planets, and how to consistently manage orbital mechanics at long range.

In Elite: Dangerous, 2015 saw me take my first really long range trip (hello Sagittarius arm of the galaxy). Exploration in that game really feels fantastic, largely because of the lack of MMO-style teleports and the fact that you only have one character per account. The lack of teleports means long-distance travel take time. A lot of time. My exploration Cobra manages about 900 light years per hour while still scanning systems and the like, so my trip out to the Sagittarius arm (about 10,000 light years) took about 11 hours of game play spread out over a couple of weeks. 11 hours during which I couldn't engage in other aspects of the game, like trade or combat, because I couldn't just log into an alt. And when I finally decided to turn back (it was more a lumpy oval, because I wanted to cross the rift back to the Orion arm in a different place), I faced 11 more hours of travel to return. And when I got back? It felt like a serious achievement. I have not experienced a sense of achievement like that in a game in a long time. It was strong enough that I've signed up for a fleet exploration group that's planning on taking a 10+ week trip out to the far side of the galaxy. Which, of course, means a 10+ week trip back. But I'm thinking I might just take the long way back on this one...
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RE: 2015 Sucked for Gaming: A Blog Post, Like Comment and Subscribe |
#23
12-10-2015, 04:27 PM
(12-10-2015, 02:34 PM)Melkire Wrote: Don't trust crowdfunding.

I kinda disagree with this just because I know devs who's projects wouldn't get up off the ground without it. They honestly do try to do good work.

There are scumbags that tend to just walk away with money though. Dodgy
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RE: 2015 Sucked for Gaming: A Blog Post, Like Comment and Subscribe |
#24
12-10-2015, 04:32 PM
(12-10-2015, 04:27 PM)Teadrinker Wrote:
(12-10-2015, 02:34 PM)Melkire Wrote: Don't trust crowdfunding.

I kinda disagree with this just because I know devs who's projects wouldn't get up off the ground without it. They honestly do try to do good work.

There are scumbags that tend to just walk away with money though. Dodgy

Pillars of Eternity was Awesome, Shadowrun was awesome.

Not all crowdfunds are bad :C

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RE: 2015 Sucked for Gaming: A Blog Post, Like Comment and Subscribe |
#25
12-10-2015, 04:52 PM
Bloodborne & Witcher 3 have occupied me all this year aside from XIV.

Oh and CoD III.

But 2015 was the calm before the storm. Everyone knows 2016 bout to be lit as fuck.

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RE: 2015 Sucked for Gaming: A Blog Post, Like Comment and Subscribe |
#26
12-10-2015, 04:57 PM
(12-10-2015, 02:06 PM)Etienne Wrote: I appreciate the sentiment behind not wanting to support any -further- development by not purchasing anymore DLC/skins/whatever than what you already have... but you already own the core game... and aside from the free content they push out (such as those annoying SWAT vans with the turrets) that is content you own and can continue to play and enjoy without supporting OVERKILL.

I mean, if you're done with the game and truly not getting anymore enjoyment out of it, then by all means uninstalling and all is fine. I just don't understand the "I don't support what you're doing, so I'm uninstalling your game that I fully own and no longer pay for!"

They already have your money for that... keep playing it. I know I will. *shrug*

I get what you're saying, but we also know that Overkill cares about their metrics. There's a reason that they display "Heisters online" when you go to a lobby and they've done things in the past trying to get concurrent users to spike at specific times, or accomplish specific things: Every part of Crimefest this year was group-based meta-unlocks where the community needed to steal X million dollars or kill X million cops or the real funny one, have 30k people online at once. That one went almost uncompleted until the end of the party, and even then it took a mass get-together by Overkill themselves to pull it off, because they don't have 30k users at any point otherwise.

I don't want to be a part of their metrics. Same reason my free safes will never be opened, either. I understand it's not going to accomplish anything, but the game has been soured for me a lot. It sucks.

(12-10-2015, 02:34 PM)Melkire Wrote: Don't trust crowdfunding.

Don't pay for DLC or cash shop items.

Don't shell out cash for expansions that should have been part of the core game.

Voila, follow these three easy steps and you are on your way to helping make a difference in the video game industry.

Vote. With. Your. Wallet.


Signed,

Someone Whose Last Major Purchase Outside of MMOs was Dark Souls.

The problem here was that Overkill was doing just fine for two years and then decided to cash out on their playerbase. No one could have known it was coming, and they specifically said they vehemently opposed the process at launch. We had no reason to not believe them!

(12-10-2015, 03:46 PM)Sylentmana Wrote: I don't know, this year didn't seem too bad. I had a lot of fun with Undertale, Fallout 4, and Rise of the Tomb Raider. Well, that's pretty much it. I'm mostly looking forward to summer next year when Overwatch is supposed to come out.

September, November, November. Did you play anything from the other three quarters of the year? (This sounds way snarkier than I'm intending, this isn't a hostile or sarcastic question!)

I did have some fun with Mad Max, but that game really does its damndest to remind you HEY, THIS IS A VIDEO GAME, HOLD Y TO DO A THING for the entire runtime.

I did play a lot of stuff on my 3DS this year, so there's that. I don't know how much of it came out in 2015 though.

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RE: 2015 Sucked for Gaming: A Blog Post, Like Comment and Subscribe |
#27
12-10-2015, 04:59 PM
Oh yeah, Overkill really pulled an asshole move onto us all. They were bro-tier people, and look at them now. Sad

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RE: 2015 Sucked for Gaming: A Blog Post, Like Comment and Subscribe |
#28
12-10-2015, 05:09 PM
(This post was last modified: 12-10-2015, 05:39 PM by Sylentmana.)
(12-10-2015, 04:57 PM)Warren Castille Wrote:
(12-10-2015, 03:46 PM)Sylentmana Wrote: I don't know, this year didn't seem too bad. I had a lot of fun with Undertale, Fallout 4, and Rise of the Tomb Raider. Well, that's pretty much it. I'm mostly looking forward to summer next year when Overwatch is supposed to come out.

September, November, November. Did you play anything from the other three quarters of the year? (This sounds way snarkier than I'm intending, this isn't a hostile or sarcastic question!)

I did have some fun with Mad Max, but that game really does its damndest to remind you HEY, THIS IS A VIDEO GAME, HOLD Y TO DO A THING for the entire runtime.

I did play a lot of stuff on my 3DS this year, so there's that. I don't know how much of it came out in 2015 though.

I did play the Witcher 3 (I think that came out this year) and a handful of minor indie games. Other than that, I think there may have been a few others but I can't think of them at the moment.

Edit: I remembered Bloodborne. That game is amazing in my opinion.
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RE: 2015 Sucked for Gaming: A Blog Post, Like Comment and Subscribe |
#29
12-10-2015, 05:15 PM
I'm just over here being the only person who dislikes the Witcher series.
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RE: 2015 Sucked for Gaming: A Blog Post, Like Comment and Subscribe |
#30
12-10-2015, 05:17 PM
2015 was a year for pessimistic people like me to thrive. I didn't spend money on one thing that I ended up not liking, possibly because I avoided the hype, and as such, got informed by reviews of those products before I went out and dropped money on them. The vast amount of my money ultimately went to Indie projects, not the AAA Industry.

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